// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #import "internal/platform/implementation/ios/multi_thread_executor.h" #import "internal/platform/implementation/ios/scheduled_executor.h" #include "internal/platform/runnable.h" namespace location { namespace nearby { namespace ios { MultiThreadExecutor::MultiThreadExecutor(int max_concurrency) { scheduled_executor_ = std::make_unique(max_concurrency); } void MultiThreadExecutor::Shutdown() { scheduled_executor_->Shutdown(); } void MultiThreadExecutor::Execute(Runnable&& runnable) { scheduled_executor_->Execute(std::move(runnable)); } bool MultiThreadExecutor::DoSubmit(Runnable&& runnable) { return scheduled_executor_->DoSubmit(std::move(runnable)); } } // namespace ios } // namespace nearby } // namespace location