// WARNING: Please don't edit this file. It was generated by C++/WinRT // v2.0.250303.1 #pragma once #ifndef WINRT_Microsoft_Windows_AI_FoundationInternal_2_H #define WINRT_Microsoft_Windows_AI_FoundationInternal_2_H #include "winrt/impl/Microsoft.Windows.AI.FoundationInternal.1.h" WINRT_EXPORT namespace winrt::Microsoft::Windows::AI::FoundationInternal { struct WINRT_IMPL_EMPTY_BASES EmbeddingVector : winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector { EmbeddingVector(std::nullptr_t) noexcept {} EmbeddingVector(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector( ptr, take_ownership_from_abi) {} EmbeddingVector(array_view data, winrt::guid const& vectorSpaceID); }; } #endif