// Copyright 2023 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_IMPL_LINUX_API_BLE_V2_SERVER_SOCKET_H_ #define PLATFORM_IMPL_LINUX_API_BLE_V2_SERVER_SOCKET_H_ #include #include #include #include "absl/synchronization/mutex.h" #include "internal/platform/implementation/ble.h" #include "internal/platform/implementation/linux/ble_v2_socket.h" namespace nearby { namespace linux { class BleV2ServerSocket final : public api::ble::BleServerSocket { public: explicit BleV2ServerSocket(const std::string& service_id) : service_id_(service_id) {} ~BleV2ServerSocket() override = default; std::unique_ptr Accept() override ABSL_LOCKS_EXCLUDED(mutex_); Exception Close() override ABSL_LOCKS_EXCLUDED(mutex_); void AddPendingSocket(std::unique_ptr socket) ABSL_LOCKS_EXCLUDED(mutex_); std::string GetServiceId() const { return service_id_; } private: std::string service_id_; absl::Mutex mutex_; absl::CondVar cond_; bool closed_ ABSL_GUARDED_BY(mutex_) = false; std::deque> pending_sockets_ ABSL_GUARDED_BY(mutex_); }; } // namespace linux } // namespace nearby #endif