// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CORE_INTERNAL_ENCRYPTION_RUNNER_H_ #define CORE_INTERNAL_ENCRYPTION_RUNNER_H_ #include "core/internal/client_proxy.h" #include "core/internal/endpoint_channel.h" #include "platform/byte_array.h" #include "platform/port/string.h" #include "platform/ptr.h" #include "securegcm/ukey2_handshake.h" namespace location { namespace nearby { namespace connections { // Encrypts a connection over UKEY2. // //

NOTE: Stalled EndpointChannels will be disconnected after {TIMEOUT_MILLIS} // milliseconds. This is to prevent unverified endpoints from maintaining an // indefinite connection to us. template class EncryptionRunner { public: EncryptionRunner(); ~EncryptionRunner(); class ResultListener { public: virtual ~ResultListener() {} // @EncryptionRunnerThread virtual void onEncryptionSuccess( const string& endpoint_id, Ptr ukey2_handshake, const string& authentication_token, ConstPtr raw_authentication_token) = 0; // Encryption has failed. The remote_endpoint_id and channel are given so // that any pending state can be cleaned up. // //

We return the EndpointChannel because, at this stage, simultaneous // connections are a possibility. Use this channel to verify that the state // you're cleaning up is for this EndpointChannel, and not state for another // channel to the same endpoint. // // @EncryptionRunnerThread virtual void onEncryptionFailure(const string& endpoint_id, Ptr channel) = 0; }; // @AnyThread void startServer(Ptr > client_proxy, const string& endpoint_id, Ptr endpoint_channel, Ptr result_listener); // @AnyThread void startClient(Ptr > client_proxy, const string& endpoint_id, Ptr endpoint_channel, Ptr result_listener); private: ScopedPtr > alarm_executor_; ScopedPtr > server_executor_; ScopedPtr > client_executor_; }; } // namespace connections } // namespace nearby } // namespace location #include "core/internal/encryption_runner.cc" #endif // CORE_INTERNAL_ENCRYPTION_RUNNER_H_