#ifndef PLATFORM_IMPL_IOS_SCHEDULED_EXECUTOR_H_ #define PLATFORM_IMPL_IOS_SCHEDULED_EXECUTOR_H_ #include #include #include "platform/api/cancelable.h" #include "platform/api/scheduled_executor.h" #include "platform/base/runnable.h" #include "platform/impl/ios/single_thread_executor.h" #include "absl/time/clock.h" #include "thread/threadpool.h" namespace location { namespace nearby { namespace ios { class ScheduledExecutor final : public api::ScheduledExecutor { public: ScheduledExecutor() = default; ~ScheduledExecutor() override { executor_.Shutdown(); } void Execute(Runnable&& runnable) override { executor_.Execute(std::move(runnable)); } std::shared_ptr Schedule(Runnable&& runnable, absl::Duration delay) override; void Shutdown() override { executor_.Shutdown(); } int GetTid(int index) const override { return executor_.GetTid(index); } private: SingleThreadExecutor executor_; }; } // namespace ios } // namespace nearby } // namespace location #endif // PLATFORM_IMPL_IOS_SCHEDULED_EXECUTOR_H_