// Copyright 2024 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CORE_INTERNAL_MEDIUMS_MULTIPLEX_MULTIPLEX_FRAMES_H_ #define CORE_INTERNAL_MEDIUMS_MULTIPLEX_MULTIPLEX_FRAMES_H_ #include #include "absl/strings/string_view.h" #include "internal/platform/byte_array.h" #include "internal/platform/exception.h" #include "proto/mediums/multiplex_frames.pb.h" namespace nearby { namespace connections { namespace mediums { namespace multiplex { constexpr int kServiceIdHashLength = 4; // Serialize/Deserialize MultiplexFrame messages. // Parses incoming MultiplexFrame message. // Returns MultiplexFrame if parser was able to understand it, or // Exception::kInvalidProtocolBuffer, if parser failed. // Generates a service ID hash bytes with {@link // MultiplexFrames#SERVICE_ID_HASH_LENGTH}. ByteArray GenerateServiceIdHash(const std::string& service_id); // Generates a service ID hash bytes with salt and {@link // MultiplexFrames#SERVICE_ID_HASH_LENGTH}. ByteArray GenerateServiceIdHashWithSalt(const std::string& service_id, std::string salt); // Converts the service Id hash bytes to a Base64 encoded string to be used as a // {@code Map} key. std::string GenerateServiceIdHashKey(const ByteArray& service_id_hash); // Generates a service ID hash bytes with {@link // MultiplexFrames#SERVICE_ID_HASH_LENGTH} and converts to a Base64 encoded // string to be used as a {@code Map} key. std::string GenerateServiceIdHashKey(const std::string& service_id); // Generates a service ID hash bytes with salt and {@link // MultiplexFrames#SERVICE_ID_HASH_LENGTH} and converts to a Base64 encoded // string to be used as a { @code Map } key. std::string GenerateServiceIdHashKeyWithSalt(const std::string& service_id, std::string salt); // Build a MultiplexFrame Connection Request frame Bytes stream. // @param service_id The service ID of the connection. // @param service_id_hash_salt The salt used to generate the service ID hash. ByteArray ForConnectionRequest(const std::string& service_id, const std::string& service_id_hash_salt); // Build a MultiplexFrame Connection Response frame Bytes stream. // @param salted_service_id_hash The salted service ID hash. // @param service_id_hash_salt The salt used to generate the service ID hash. // @param response_code The response code of the connection. ByteArray ForConnectionResponse( const ByteArray& salted_service_id_hash, const std::string& service_id_hash_salt, location::nearby::mediums::ConnectionResponseFrame::ConnectionResponseCode response_code); // Build a MultiplexFrame Disconnection frame Bytes stream. // @param service_id The service ID of the connection. // @param service_id_hash_salt The salt used to generate the service ID hash. ByteArray ForDisconnection(const std::string& service_id, const std::string& service_id_hash_salt); // Build a MultiplexFrame Data frame Bytes stream. // @param service_id The service ID of the connection. // @param service_id_hash_salt The salt used to generate the service ID hash. // @param should_pass_salt Whether to pass the salt in the data frame. // @param data The data to send. ByteArray ForData(const std::string& service_id, const std::string& service_id_hash_salt, bool should_pass_salt, absl::string_view data); ExceptionOr FromBytes( const ByteArray& multiplex_frame_bytes); bool IsControlFrame( location::nearby::mediums::MultiplexFrame::MultiplexFrameType frame_type); bool IsDataFrame( location::nearby::mediums::MultiplexFrame::MultiplexFrameType frame_type); bool IsValid(const location::nearby::mediums::MultiplexFrame& frame); bool IsValidControlFrame( const location::nearby::mediums::MultiplexFrame& frame); bool IsValidDataFrame(const location::nearby::mediums::MultiplexFrame& frame); bool IsMultiplexFrame(const ByteArray& data); } // namespace multiplex } // namespace mediums } // namespace connections } // namespace nearby #endif // CORE_INTERNAL_MEDIUMS_MULTIPLEX_MULTIPLEX_FRAMES_H_