// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef THIRD_PARTY_NEARBY_PRESENCE_IMPLEMENTATION_MEDIUMS_BLE_H_ #define THIRD_PARTY_NEARBY_PRESENCE_IMPLEMENTATION_MEDIUMS_BLE_H_ #include "internal/platform/ble_v2.h" namespace nearby { namespace presence { /* * This Ble class utilizes platform/ble_v2 BleV2Medium, provides ble functions * for presence logic layer to invoke. * This class would have states like if ble is available or not, if it's doing * broadcast/scan. */ class Ble { public: Ble() = default; ~Ble() = default; // TODO(hais): add expected function set. private: location::nearby::BleV2Medium medium_; }; } // namespace presence } // namespace nearby #endif // THIRD_PARTY_NEARBY_PRESENCE_IMPLEMENTATION_MEDIUMS_BLE_H_