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2025-07-09 08:58:00 -07:00

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C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Devices_Adc_2_H
#define WINRT_Windows_Devices_Adc_2_H
#include "winrt/impl/Windows.Devices.Adc.Provider.1.h"
#include "winrt/impl/Windows.Foundation.1.h"
#include "winrt/impl/Windows.Devices.Adc.1.h"
WINRT_EXPORT namespace winrt::Windows::Devices::Adc
{
struct WINRT_IMPL_EMPTY_BASES AdcChannel : winrt::Windows::Devices::Adc::IAdcChannel
{
AdcChannel(std::nullptr_t) noexcept {}
AdcChannel(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Adc::IAdcChannel(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES AdcController : winrt::Windows::Devices::Adc::IAdcController
{
AdcController(std::nullptr_t) noexcept {}
AdcController(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Adc::IAdcController(ptr, take_ownership_from_abi) {}
static auto GetControllersAsync(winrt::Windows::Devices::Adc::Provider::IAdcProvider const& provider);
static auto GetDefaultAsync();
};
}
#endif