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2025-07-09 08:58:00 -07:00

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2.4 KiB
C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Perception_People_1_H
#define WINRT_Windows_Perception_People_1_H
#include "winrt/impl/Windows.Perception.People.0.h"
WINRT_EXPORT namespace winrt::Windows::Perception::People
{
struct WINRT_IMPL_EMPTY_BASES IEyesPose :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IEyesPose>
{
IEyesPose(std::nullptr_t = nullptr) noexcept {}
IEyesPose(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IEyesPoseStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IEyesPoseStatics>
{
IEyesPoseStatics(std::nullptr_t = nullptr) noexcept {}
IEyesPoseStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IHandMeshObserver :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IHandMeshObserver>
{
IHandMeshObserver(std::nullptr_t = nullptr) noexcept {}
IHandMeshObserver(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IHandMeshVertexState :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IHandMeshVertexState>
{
IHandMeshVertexState(std::nullptr_t = nullptr) noexcept {}
IHandMeshVertexState(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IHandPose :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IHandPose>
{
IHandPose(std::nullptr_t = nullptr) noexcept {}
IHandPose(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IHeadPose :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IHeadPose>
{
IHeadPose(std::nullptr_t = nullptr) noexcept {}
IHeadPose(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif