Files
nearby/internal/platform/direct_executor.h
2023-01-06 02:53:57 -08:00

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1.8 KiB
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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_DIRECT_EXECUTOR_H_
#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_DIRECT_EXECUTOR_H_
#include "absl/base/thread_annotations.h"
#include "internal/platform/implementation/executor.h"
#include "internal/platform/submittable_executor.h"
namespace nearby {
// An Executor that executes the tasks immediately on the thread calling
// `Execute()`.
//
// DirectExecutor is suitable for running fast, trivial runnables.
class ABSL_LOCKABLE DirectExecutor final : public api::Executor {
public:
DirectExecutor(const DirectExecutor &) = delete;
DirectExecutor &operator=(const DirectExecutor &) = delete;
static DirectExecutor &GetInstance() {
// DirectExecutor isn't technically trivially-destructible because it has a
// virtual destructor, but the class is final, the destructor is default
// (the base class is an interface) and there are no member fields.
// NOLINTNEXTLINE(google3-runtime-global-variables)
static DirectExecutor instance;
return instance;
}
void Execute(Runnable &&runnable) override { runnable(); }
void Shutdown() override {}
private:
DirectExecutor() = default;
};
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_DIRECT_EXECUTOR_H_