Files
nearby/internal/platform/implementation/windows/session_manager.cc
2024-09-19 09:37:29 -07:00

286 lines
8.7 KiB
C++

// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "internal/platform/implementation/windows/session_manager.h"
#include <Windows.h>
#include <wtsapi32.h>
#include <string>
#include <utility>
#include "absl/base/attributes.h"
#include "absl/base/const_init.h"
#include "absl/container/flat_hash_map.h"
#include "absl/functional/any_invocable.h"
#include "absl/strings/string_view.h"
#include "absl/synchronization/mutex.h"
#include "absl/synchronization/notification.h"
#include "internal/platform/implementation/windows/submittable_executor.h"
#include "internal/platform/logging.h"
namespace nearby {
namespace windows {
namespace {
constexpr char kMessageWindowClass[] = "Nearby Message Window Class";
constexpr char kMessageWindowTitle[] = "Nearby Message Dummy Window";
LRESULT CALLBACK NearbyWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam,
LPARAM lParam) {
switch (uMsg) {
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_WTSSESSION_CHANGE:
if (wParam == WTS_SESSION_LOCK) {
SessionManager::NotifySessionState(SessionManager::SessionState::kLock);
} else if (wParam == WTS_SESSION_UNLOCK) {
SessionManager::NotifySessionState(
SessionManager::SessionState::kUnlock);
}
break;
}
// NOLINTNEXTLINE(misc-include-cleaner)
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
HWND CreateNearbyWindow() {
HINSTANCE instance = (HINSTANCE)GetModuleHandle(nullptr);
WNDCLASS window_class = {};
window_class.lpfnWndProc = NearbyWindowProc;
window_class.hInstance = instance;
window_class.lpszClassName = kMessageWindowClass;
RegisterClass(&window_class);
HWND hwnd =
CreateWindowA(kMessageWindowClass, kMessageWindowTitle, /*dwStyle=*/0,
/*X=*/0, /*Y=*/0, /*nWidth=*/0, /*nHeight=*/0, HWND_MESSAGE,
/*hMenu=*/nullptr, instance,
/*lpParam=*/nullptr);
return hwnd;
}
} // namespace
// Initialize class static variables.
ABSL_CONST_INIT absl::Mutex SessionManager::session_mutex_{absl::kConstInit};
HWND SessionManager::session_hwnd_ = nullptr;
SubmittableExecutor* SessionManager::session_thread_ = nullptr;
absl::flat_hash_map<std::string,
absl::AnyInvocable<void(SessionManager::SessionState)>>*
SessionManager::session_callbacks_ = nullptr;
SessionManager::~SessionManager() { StopSession(); }
bool SessionManager::RegisterSessionListener(
absl::string_view listener_name,
absl::AnyInvocable<void(SessionState)> callback) {
absl::MutexLock lock(&session_mutex_);
LOG(INFO) << __func__ << ": Registering listener: " << listener_name;
// Create session thread if no running thread.
if (session_thread_ == nullptr) {
absl::Notification notification;
session_thread_ = new SubmittableExecutor();
session_callbacks_ = new absl::flat_hash_map<
std::string, absl::AnyInvocable<void(SessionManager::SessionState)>>();
session_thread_->Execute(
[this, &notification]() { StartSession(notification); });
notification.WaitForNotification();
if (session_thread_ == nullptr) {
return false;
}
}
if (session_callbacks_->contains(listener_name) ||
listeners_.contains(listener_name)) {
return false;
}
session_callbacks_->emplace(listener_name, std::move(callback));
listeners_.emplace(listener_name);
LOG(INFO) << __func__ << ": Session listener: " << listener_name
<< " is registered.";
return true;
}
bool SessionManager::UnregisterSessionListener(
absl::string_view listener_name) {
absl::MutexLock lock(&session_mutex_);
LOG(INFO) << __func__ << ": Unregistering listener: " << listener_name;
if (session_thread_ == nullptr) {
LOG(ERROR) << __func__ << ": No running listener.";
return false;
}
if (!session_callbacks_->contains(listener_name) ||
!listeners_.contains(listener_name)) {
LOG(ERROR) << __func__ << ": No listener with name:" << listener_name;
return false;
}
session_callbacks_->erase(listener_name);
listeners_.erase(listener_name);
if (!session_callbacks_->empty()) {
LOG(INFO) << __func__ << ": Session listener: " << listener_name
<< " is unregistered.";
return true;
}
CleanUp();
LOG(INFO) << __func__ << ": Session listener: " << listener_name
<< " is unregistered.";
return true;
}
bool SessionManager::IsScreenLocked() const {
DWORD session_id = WTSGetActiveConsoleSessionId();
WTS_INFO_CLASS wts_info_class = WTSSessionInfoEx;
LPTSTR session_info_buffer = nullptr;
DWORD session_info_buffer_size_bytes = 0;
WTSINFOEXW* wts_info = nullptr;
LONG session_state = WTS_SESSIONSTATE_UNKNOWN;
if (WTSQuerySessionInformation(WTS_CURRENT_SERVER_HANDLE, session_id,
wts_info_class, &session_info_buffer,
&session_info_buffer_size_bytes)) {
if (session_info_buffer_size_bytes > 0) {
wts_info = (WTSINFOEXW*)session_info_buffer;
if (wts_info->Level == 1) {
session_state = wts_info->Data.WTSInfoExLevel1.SessionFlags;
}
}
WTSFreeMemory(session_info_buffer);
session_info_buffer = nullptr;
}
return (session_state == WTS_SESSIONSTATE_LOCK);
}
bool SessionManager::PreventSleep() const {
EXECUTION_STATE execution_state =
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED);
if (execution_state == 0) {
LOG(ERROR) << __func__ << ": Failed to set execution state of the thread.";
return false;
}
return true;
}
bool SessionManager::AllowSleep() const {
EXECUTION_STATE execution_state = SetThreadExecutionState(ES_CONTINUOUS);
if (execution_state == 0) {
LOG(ERROR) << __func__ << ": Failed to set execution state of the thread.";
return false;
}
return true;
}
void SessionManager::NotifySessionState(SessionState state) {
LOG(INFO) << __func__
<< ": Notifying session state: " << static_cast<int>(state);
if (state == SessionManager::SessionState::kLock) {
absl::MutexLock lock(&session_mutex_);
for (auto& it : *SessionManager::session_callbacks_) {
it.second(SessionManager::SessionState::kLock);
}
} else if (state == SessionManager::SessionState::kUnlock) {
absl::MutexLock lock(&session_mutex_);
for (auto& it : *SessionManager::session_callbacks_) {
it.second(SessionManager::SessionState::kUnlock);
}
}
}
void SessionManager::StartSession(absl::Notification& notification) {
session_hwnd_ = CreateNearbyWindow();
if (session_hwnd_ == nullptr) {
LOG(ERROR) << __func__ << ": Failed to create session Window.";
return;
}
if (!WTSRegisterSessionNotification(session_hwnd_, NOTIFY_FOR_THIS_SESSION)) {
LOG(ERROR) << __func__ << ":Failed to register session notification.";
return;
}
notification.Notify();
LOG(INFO) << __func__ << ": Session thread started.";
// Main message loop
MSG msg = {};
// NOLINTNEXTLINE(misc-include-cleaner)
while (GetMessage(&msg, session_hwnd_, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (!WTSUnRegisterSessionNotification(session_hwnd_)) {
LOG(ERROR) << __func__ << ": Failed to register session notification.";
return;
}
if (!UnregisterClassA(/*lpClassName=*/kMessageWindowClass,
/*hInstance=*/(HINSTANCE)GetModuleHandle(nullptr))) {
LOG(ERROR) << __func__ << ": Failed to unregister window class.";
}
LOG(INFO) << __func__ << ": Completed Message loop.";
}
void SessionManager::StopSession() {
if (session_thread_ == nullptr) {
return;
}
absl::MutexLock lock(&session_mutex_);
if (session_thread_ == nullptr) {
return;
}
for (const auto& it : listeners_) {
session_callbacks_->erase(it);
}
listeners_.clear();
if (!session_callbacks_->empty()) {
return;
}
CleanUp();
}
void SessionManager::CleanUp() {
if (session_hwnd_ != nullptr) {
// Send message to destroy message window.
// NOLINTNEXTLINE(misc-include-cleaner)
PostMessageA(session_hwnd_, WM_DESTROY, 0, 0);
}
session_thread_->Shutdown();
delete session_thread_;
delete session_callbacks_;
session_thread_ = nullptr;
session_callbacks_ = nullptr;
session_hwnd_ = nullptr;
}
} // namespace windows
} // namespace nearby