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35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
// Copyright 2025 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_DEVICE_PATHS_H_
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#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_DEVICE_PATHS_H_
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#include "internal/base/file_path.h"
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namespace nearby::platform::windows {
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// Utility functions for getting the paths of various device directories.
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// Returns the path to the LocalAppData directory for the given app path.
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FilePath GetLocalAppDataPath(const FilePath& app_path);
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// Returns the path to the log directory.
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FilePath GetLogPath();
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// Returns the path to the crash dump directory.
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FilePath GetCrashDumpPath();
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} // namespace nearby::platform::windows
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#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_DEVICE_PATHS_H_
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