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2025-07-09 08:58:00 -07:00

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C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Graphics_Capture_2_H
#define WINRT_Windows_Graphics_Capture_2_H
#include "winrt/impl/Windows.Foundation.1.h"
#include "winrt/impl/Windows.Graphics.1.h"
#include "winrt/impl/Windows.Graphics.DirectX.1.h"
#include "winrt/impl/Windows.Graphics.DirectX.Direct3D11.1.h"
#include "winrt/impl/Windows.UI.1.h"
#include "winrt/impl/Windows.UI.Composition.1.h"
#include "winrt/impl/Windows.Graphics.Capture.1.h"
WINRT_EXPORT namespace winrt::Windows::Graphics::Capture
{
struct WINRT_IMPL_EMPTY_BASES Direct3D11CaptureFrame : winrt::Windows::Graphics::Capture::IDirect3D11CaptureFrame,
impl::require<Direct3D11CaptureFrame, winrt::Windows::Graphics::Capture::IDirect3D11CaptureFrame2, winrt::Windows::Foundation::IClosable>
{
Direct3D11CaptureFrame(std::nullptr_t) noexcept {}
Direct3D11CaptureFrame(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Graphics::Capture::IDirect3D11CaptureFrame(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES Direct3D11CaptureFramePool : winrt::Windows::Graphics::Capture::IDirect3D11CaptureFramePool,
impl::require<Direct3D11CaptureFramePool, winrt::Windows::Foundation::IClosable>
{
Direct3D11CaptureFramePool(std::nullptr_t) noexcept {}
Direct3D11CaptureFramePool(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Graphics::Capture::IDirect3D11CaptureFramePool(ptr, take_ownership_from_abi) {}
static auto Create(winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice const& device, winrt::Windows::Graphics::DirectX::DirectXPixelFormat const& pixelFormat, int32_t numberOfBuffers, winrt::Windows::Graphics::SizeInt32 const& size);
static auto CreateFreeThreaded(winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice const& device, winrt::Windows::Graphics::DirectX::DirectXPixelFormat const& pixelFormat, int32_t numberOfBuffers, winrt::Windows::Graphics::SizeInt32 const& size);
};
struct GraphicsCaptureAccess
{
GraphicsCaptureAccess() = delete;
static auto RequestAccessAsync(winrt::Windows::Graphics::Capture::GraphicsCaptureAccessKind const& request);
};
struct WINRT_IMPL_EMPTY_BASES GraphicsCaptureItem : winrt::Windows::Graphics::Capture::IGraphicsCaptureItem
{
GraphicsCaptureItem(std::nullptr_t) noexcept {}
GraphicsCaptureItem(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Graphics::Capture::IGraphicsCaptureItem(ptr, take_ownership_from_abi) {}
static auto CreateFromVisual(winrt::Windows::UI::Composition::Visual const& visual);
static auto TryCreateFromWindowId(winrt::Windows::UI::WindowId const& windowId);
static auto TryCreateFromDisplayId(winrt::Windows::Graphics::DisplayId const& displayId);
};
struct WINRT_IMPL_EMPTY_BASES GraphicsCapturePicker : winrt::Windows::Graphics::Capture::IGraphicsCapturePicker
{
GraphicsCapturePicker(std::nullptr_t) noexcept {}
GraphicsCapturePicker(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Graphics::Capture::IGraphicsCapturePicker(ptr, take_ownership_from_abi) {}
GraphicsCapturePicker();
};
struct WINRT_IMPL_EMPTY_BASES GraphicsCaptureSession : winrt::Windows::Graphics::Capture::IGraphicsCaptureSession,
impl::require<GraphicsCaptureSession, winrt::Windows::Graphics::Capture::IGraphicsCaptureSession2, winrt::Windows::Graphics::Capture::IGraphicsCaptureSession3, winrt::Windows::Graphics::Capture::IGraphicsCaptureSession4, winrt::Windows::Graphics::Capture::IGraphicsCaptureSession5, winrt::Windows::Graphics::Capture::IGraphicsCaptureSession6, winrt::Windows::Foundation::IClosable>
{
GraphicsCaptureSession(std::nullptr_t) noexcept {}
GraphicsCaptureSession(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Graphics::Capture::IGraphicsCaptureSession(ptr, take_ownership_from_abi) {}
static auto IsSupported();
};
}
#endif