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2024-07-16 09:20:24 -07:00

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// Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "internal/platform/implementation/windows/task_scheduler.h"
#include <memory>
#include <vector>
#include "gtest/gtest.h"
#include "absl/synchronization/notification.h"
#include "absl/time/clock.h"
#include "absl/time/time.h"
namespace nearby::windows {
namespace {
constexpr absl::Duration kTaskDuration = absl::Milliseconds(500);
TEST(TaskScheduler, ScheduleOneTask) {
TaskScheduler task_scheduler;
int counter = 0;
absl::Notification notification;
auto task = [&counter, &notification]() {
counter++;
notification.Notify();
};
auto cancelable = task_scheduler.Schedule(task, absl::Milliseconds(100));
EXPECT_NE(cancelable, nullptr);
EXPECT_TRUE(notification.WaitForNotificationWithTimeout(kTaskDuration));
EXPECT_EQ(counter, 1);
}
TEST(TaskScheduler, ScheduleOneEarlierTaskAfterOneTask) {
TaskScheduler task_scheduler;
std::vector<int> result;
absl::Notification notification1;
absl::Notification notification2;
auto task1 = [&result, &notification1]() {
result.push_back(1);
notification1.Notify();
};
auto task2 = [&result, &notification2]() {
result.push_back(2);
notification2.Notify();
};
task_scheduler.Schedule(task1, absl::Milliseconds(100));
task_scheduler.Schedule(task2, absl::Milliseconds(50));
EXPECT_TRUE(notification1.WaitForNotificationWithTimeout(kTaskDuration));
EXPECT_TRUE(notification2.WaitForNotificationWithTimeout(kTaskDuration));
ASSERT_EQ(result.size(), 2);
EXPECT_EQ(result.at(0), 2);
EXPECT_EQ(result.at(1), 1);
}
TEST(TaskScheduler, CancelScheduledTask) {
TaskScheduler task_scheduler;
int counter = 0;
absl::Notification notification;
auto task = [&counter, &notification]() {
counter++;
notification.Notify();
};
auto cancelable = task_scheduler.Schedule(task, absl::Milliseconds(200));
cancelable->Cancel();
EXPECT_FALSE(notification.WaitForNotificationWithTimeout(kTaskDuration));
EXPECT_EQ(counter, 0);
}
TEST(TaskScheduler, ShundownShouldWaitForScheduledTaskToFinish) {
TaskScheduler task_scheduler;
int counter = 0;
absl::Notification notification;
auto task = [&counter, &notification]() {
absl::SleepFor(kTaskDuration);
counter++;
notification.Notify();
};
auto cancelable = task_scheduler.Schedule(task, absl::Milliseconds(100));
absl::SleepFor(absl::Milliseconds(200));
task_scheduler.Shutdown();
EXPECT_EQ(counter, 1);
}
TEST(TaskScheduler, CancelCancleledScheduledTask) {
TaskScheduler task_scheduler;
int counter = 0;
absl::Notification notification;
auto task = [&counter, &notification]() {
absl::SleepFor(kTaskDuration);
counter++;
notification.Notify();
};
auto cancelable = task_scheduler.Schedule(task, absl::Milliseconds(200));
EXPECT_TRUE(cancelable->Cancel());
EXPECT_FALSE(cancelable->Cancel());
task_scheduler.Shutdown();
EXPECT_EQ(counter, 0);
}
} // namespace
} // namespace nearby::windows