mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-14 14:46:12 -04:00
370 lines
14 KiB
C++
370 lines
14 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "connections/implementation/endpoint_channel_manager.h"
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#include <memory>
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#include <string>
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#include <utility>
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#include "absl/time/time.h"
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#include "connections/implementation/client_proxy.h"
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#include "connections/implementation/endpoint_channel.h"
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#include "connections/implementation/offline_frames.h"
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#include "connections/medium_selector.h"
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#include "internal/platform/condition_variable.h"
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#include "internal/platform/implementation/system_clock.h"
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#include "internal/platform/logging.h"
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#include "internal/platform/mutex.h"
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#include "internal/platform/mutex_lock.h"
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namespace nearby {
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namespace connections {
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using ::location::nearby::analytics::proto::ConnectionsLog;
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namespace {
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const absl::Duration kDataTransferDelay = absl::Milliseconds(500);
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}
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EndpointChannelManager::~EndpointChannelManager() {
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LOG(INFO) << "Initiating shutdown of EndpointChannelManager.";
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MutexLock lock(&mutex_);
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channel_state_.DestroyAll();
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LOG(INFO) << "EndpointChannelManager has shut down.";
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}
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void EndpointChannelManager::RegisterChannelForEndpoint(
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ClientProxy* client, const std::string& endpoint_id,
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std::unique_ptr<EndpointChannel> channel) {
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MutexLock lock(&mutex_);
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LOG(INFO) << "EndpointChannelManager registered channel of type "
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<< channel->GetType() << " to endpoint " << endpoint_id;
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SetActiveEndpointChannel(client, endpoint_id, std::move(channel),
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true /* enable_encryption */);
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LOG(INFO) << "Registered channel: id=" << endpoint_id;
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}
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void EndpointChannelManager::ReplaceChannelForEndpoint(
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ClientProxy* client, const std::string& endpoint_id,
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std::unique_ptr<EndpointChannel> channel, bool enable_encryption) {
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MutexLock lock(&mutex_);
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if (client->IsSafeToDisconnectEnabled(endpoint_id) &&
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channel_state_.IsWaitingForSafeToDisconnectTimeout(endpoint_id)) {
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LOG(WARNING)
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<< "EndpointChannelManager failed to replace endpoint " << endpoint_id
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<< "'s channel with type " << channel->GetType()
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<< " because the endpoint is waiting for active channel closure.";
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return;
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}
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auto* endpoint = channel_state_.LookupEndpointData(endpoint_id);
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if (endpoint != nullptr && endpoint->channel == nullptr) {
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LOG(INFO) << "EndpointChannelManager is missing channel while "
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"trying to update: endpoint "
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<< endpoint_id;
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}
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SetActiveEndpointChannel(client, endpoint_id, std::move(channel),
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enable_encryption);
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}
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bool EndpointChannelManager::EncryptChannelForEndpoint(
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const std::string& endpoint_id,
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std::unique_ptr<EncryptionContext> context) {
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MutexLock lock(&mutex_);
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channel_state_.UpdateEncryptionContextForEndpoint(endpoint_id,
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std::move(context));
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auto* endpoint = channel_state_.LookupEndpointData(endpoint_id);
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return channel_state_.EncryptChannel(endpoint);
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}
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std::shared_ptr<EndpointChannel> EndpointChannelManager::GetChannelForEndpoint(
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const std::string& endpoint_id) {
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MutexLock lock(&mutex_);
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auto* endpoint = channel_state_.LookupEndpointData(endpoint_id);
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if (endpoint == nullptr) {
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LOG(INFO) << "No channel info for endpoint " << endpoint_id;
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return {};
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}
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return endpoint->channel;
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}
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void EndpointChannelManager::SetActiveEndpointChannel(
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ClientProxy* client, const std::string& endpoint_id,
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std::unique_ptr<EndpointChannel> channel, bool enable_encryption) {
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// Update the channel first, then encrypt this new channel, if
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// crypto context is present.
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channel->SetAnalyticsRecorder(&client->GetAnalyticsRecorder(), endpoint_id);
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channel_state_.UpdateChannelForEndpoint(endpoint_id, std::move(channel));
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channel_state_.UpdateSafeToDisconnectForEndpoint(
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endpoint_id, client->IsSafeToDisconnectEnabled(endpoint_id));
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auto* endpoint = channel_state_.LookupEndpointData(endpoint_id);
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if (endpoint->IsEncrypted() && enable_encryption)
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channel_state_.EncryptChannel(endpoint);
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}
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int EndpointChannelManager::GetConnectedEndpointsCount() const {
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MutexLock lock(&mutex_);
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return channel_state_.GetConnectedEndpointsCount();
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}
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bool EndpointChannelManager::isWifiLanConnected() const {
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MutexLock lock(&mutex_);
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return channel_state_.isWifiLanConnected();
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}
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void EndpointChannelManager::UpdateSafeToDisconnectForEndpoint(
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const std::string& endpoint_id, bool safe_to_disconnect_enabled) {
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MutexLock lock(&mutex_);
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channel_state_.UpdateSafeToDisconnectForEndpoint(endpoint_id,
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safe_to_disconnect_enabled);
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}
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void EndpointChannelManager::MarkEndpointStopWaitToDisconnect(
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const std::string& endpoint_id, bool is_safe_to_disconnect,
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bool notify_stop_waiting) {
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MutexLock lock(&mutex_);
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channel_state_.MarkEndpointStopWaitToDisconnect(
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endpoint_id, is_safe_to_disconnect, notify_stop_waiting);
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}
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bool EndpointChannelManager::CreateNewTimeoutDisconnectedState(
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const std::string& endpoint_id, absl::Duration timeout_millis) {
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return channel_state_.CreateNewTimeoutDisconnectedState(endpoint_id,
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timeout_millis);
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}
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bool EndpointChannelManager::IsSafeToDisconnect(
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const std::string& endpoint_id) {
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return channel_state_.IsSafeToDisconnect(endpoint_id);
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}
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void EndpointChannelManager::RemoveTimeoutDisconnectedState(
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const std::string& endpoint_id) {
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MutexLock lock(&mutex_);
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channel_state_.RemoveTimeoutDisconnectedState(endpoint_id);
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}
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///////////////////////////////// ChannelState /////////////////////////////////
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// endpoint - channel endpoint to encrypt
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bool EndpointChannelManager::ChannelState::EncryptChannel(
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EndpointChannelManager::ChannelState::EndpointData* endpoint) {
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if (endpoint != nullptr && endpoint->channel != nullptr &&
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endpoint->context != nullptr) {
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endpoint->channel->EnableEncryption(endpoint->context);
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return true;
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}
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return false;
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}
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EndpointChannelManager::ChannelState::EndpointData*
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EndpointChannelManager::ChannelState::LookupEndpointData(
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const std::string& endpoint_id) {
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auto item = endpoints_.find(endpoint_id);
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return item != endpoints_.end() ? &item->second : nullptr;
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}
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void EndpointChannelManager::ChannelState::DestroyAll() {
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for (auto& item : endpoints_) {
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RemoveEndpoint(item.first, DisconnectionReason::SHUTDOWN,
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/* safe_to_disconnect_enabled */ false,
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ConnectionsLog::EstablishedConnection::SAFE_DISCONNECTION);
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}
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endpoints_.clear();
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}
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void EndpointChannelManager::ChannelState::UpdateChannelForEndpoint(
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const std::string& endpoint_id, std::unique_ptr<EndpointChannel> channel) {
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// Create EndpointData instance, if necessary, and populate channel.
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endpoints_[endpoint_id].channel = std::move(channel);
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}
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void EndpointChannelManager::ChannelState::UpdateEncryptionContextForEndpoint(
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const std::string& endpoint_id,
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std::unique_ptr<EncryptionContext> context) {
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// Create EndpointData instance, if necessary, and populate crypto context.
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endpoints_[endpoint_id].context = std::move(context);
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}
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void EndpointChannelManager::ChannelState::UpdateSafeToDisconnectForEndpoint(
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const std::string& endpoint_id, bool safe_to_disconnect_enabled) {
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LOG(INFO) << "[safe-to-disconnect] "
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"UpdateSafeToDisconnectForEndpoint for: "
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<< endpoint_id << " " << safe_to_disconnect_enabled;
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endpoints_[endpoint_id].safe_to_disconnect_enabled =
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safe_to_disconnect_enabled;
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}
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bool EndpointChannelManager::ChannelState::GetSafeToDisconnectForEndpoint(
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const std::string& endpoint_id) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return false;
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LOG(INFO) << "[safe-to-disconnect] GetSafeToDisconnectForEndpoint: "
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<< item->second.safe_to_disconnect_enabled;
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return item->second.safe_to_disconnect_enabled;
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}
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bool EndpointChannelManager::ChannelState::RemoveEndpoint(
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const std::string& endpoint_id, DisconnectionReason reason,
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bool safe_to_disconnect_enabled, SafeDisconnectionResult result) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return false;
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MarkEndpointStopWaitToDisconnect(endpoint_id,
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/* is_safe_to_disconnect */ true,
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/* notify_stop_waiting */ true);
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item->second.disconnect_reason = reason;
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auto channel = item->second.channel;
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if (channel && !channel->IsClosed() && !safe_to_disconnect_enabled) {
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// If the channel was paused (i.e. during a bandwidth upgrade negotiation)
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// we resume to ensure the thread won't hang when trying to write to it.
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channel->Resume();
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LOG(INFO) << "[safe-to-disconnect] Sending DISCONNECTION frame"
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" with request 0, ack 0";
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channel->Write(
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parser::ForDisconnection(/* request_safe_to_disconnect */ false,
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/* ack_safe_to_disconnect */ false));
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LOG(INFO)
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<< "EndpointChannelManager reported the disconnection to endpoint "
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<< endpoint_id;
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SystemClock::Sleep(kDataTransferDelay);
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}
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LOG(INFO) << "Remove Endpoint: " << endpoint_id;
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endpoints_.erase(item);
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return true;
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}
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bool EndpointChannelManager::ChannelState::isWifiLanConnected() const {
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for (auto& endpoint : endpoints_) {
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auto channel = endpoint.second.channel;
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if (channel) {
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if (channel->GetMedium() == Medium::WIFI_LAN) {
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LOG(INFO) << "Found WIFI_LAN Medium for endpoint:" << endpoint.first;
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return true;
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}
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}
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}
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return false;
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}
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void EndpointChannelManager::ChannelState::MarkEndpointStopWaitToDisconnect(
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const std::string& endpoint_id, bool is_safe_to_disconnect,
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bool notify_stop_waiting) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return;
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LOG(INFO) << "[safe-to-disconnect] is_safe_to_disconnect= "
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<< is_safe_to_disconnect
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<< ", notify_stop_waiting= " << notify_stop_waiting
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<< " for endpoint: " << endpoint_id;
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{
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MutexLock lock(&item->second.timeout_to_disconnected_mutex);
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item->second.is_safe_to_disconnect = is_safe_to_disconnect;
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if (!item->second.timeout_to_disconnected_enabled) return;
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if (notify_stop_waiting) {
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LOG(INFO) << "[safe-to-disconnect] Notify stop "
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"waiting before timeout.";
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item->second.timeout_to_disconnected.Notify();
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item->second.timeout_to_disconnected_notified = true;
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}
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}
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}
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bool EndpointChannelManager::ChannelState::CreateNewTimeoutDisconnectedState(
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const std::string& endpoint_id, absl::Duration timeout_millis) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return false;
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LOG(INFO) << "[safe-to-disconnect] "
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"Create TimeoutDisconnectedState for endpoint: "
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<< endpoint_id;
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{
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MutexLock lock(&item->second.timeout_to_disconnected_mutex);
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item->second.timeout_to_disconnected_enabled = true;
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item->second.timeout_to_disconnected_notified = false;
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item->second.timeout_to_disconnected.Wait(timeout_millis);
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LOG(INFO) << "[safe-to-disconnect] Wait is done with "
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<< (item->second.timeout_to_disconnected_notified ? "notification"
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: "timeout");
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if (!item->second.timeout_to_disconnected_notified)
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item->second.is_safe_to_disconnect = true;
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item->second.timeout_to_disconnected_notified = false;
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item->second.timeout_to_disconnected_enabled = false;
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}
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return true;
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}
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bool EndpointChannelManager::ChannelState::IsWaitingForSafeToDisconnectTimeout(
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const std::string& endpoint_id) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return false;
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{
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MutexLock lock(&item->second.timeout_to_disconnected_mutex);
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LOG(INFO) << "[safe-to-disconnect] "
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"IsWaitingForSafeToDisconnectTimeout for endpoint: "
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<< endpoint_id << ": "
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<< item->second.timeout_to_disconnected_enabled;
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return (item->second.timeout_to_disconnected_enabled);
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}
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}
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bool EndpointChannelManager::ChannelState::IsSafeToDisconnect(
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const std::string& endpoint_id) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return true;
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{
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MutexLock lock(&item->second.timeout_to_disconnected_mutex);
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LOG(INFO)
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<< "[safe-to-disconnect] Get SafeToDisconnect status for endpoint: "
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<< endpoint_id << ": " << item->second.is_safe_to_disconnect;
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return (item->second.is_safe_to_disconnect);
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}
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}
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void EndpointChannelManager::ChannelState::RemoveTimeoutDisconnectedState(
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const std::string& endpoint_id) {
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auto item = endpoints_.find(endpoint_id);
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if (item == endpoints_.end()) return;
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{
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MutexLock lock(&item->second.timeout_to_disconnected_mutex);
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item->second.timeout_to_disconnected_notified = false;
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item->second.timeout_to_disconnected_enabled = false;
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}
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}
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bool EndpointChannelManager::UnregisterChannelForEndpoint(
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const std::string& endpoint_id, DisconnectionReason reason,
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SafeDisconnectionResult result) {
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MutexLock lock(&mutex_);
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auto safe_to_disconnect_enabled =
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channel_state_.GetSafeToDisconnectForEndpoint(endpoint_id);
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if (!channel_state_.RemoveEndpoint(endpoint_id, reason,
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safe_to_disconnect_enabled, result)) {
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return false;
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}
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LOG(INFO) << "EndpointChannelManager unregistered channel for endpoint "
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<< endpoint_id;
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return true;
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}
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} // namespace connections
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} // namespace nearby
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