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54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_CONNECTIONS_V3_ADVERTISING_OPTIONS_H_
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#define THIRD_PARTY_NEARBY_CONNECTIONS_V3_ADVERTISING_OPTIONS_H_
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#include <string>
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#include "connections/medium_selector.h"
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#include "connections/power_level.h"
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#include "connections/strategy.h"
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namespace nearby {
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namespace connections {
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namespace v3 {
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struct AdvertisingOptions {
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Strategy strategy;
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PowerLevel power_level = PowerLevel::kHighPower;
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// If the device should listen to Bluetooth connections during BLE advertising
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bool enable_bluetooth_listening = true;
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// Allow Nearby Connections to toggle the Bluetooth radio before starting
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// advertising.
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bool allow_bluetooth_radio_toggling = true;
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// Allow Nearby Connections to toggle the WiFi radio before starting
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// advertising
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bool allow_wifi_radio_toggling = true;
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// If Nearby Connections should auto-upgrade bandwidth.
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bool auto_upgrade_bandwidth = true;
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bool enforce_topology_constraints = true;
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// Indicates whether the endpoint id should be stable.
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bool use_stable_endpoint_id = false;
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std::string fast_advertisement_service_uuid;
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BooleanMediumSelector advertising_mediums;
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BooleanMediumSelector upgrade_mediums;
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};
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} // namespace v3
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} // namespace connections
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_CONNECTIONS_V3_ADVERTISING_OPTIONS_H_
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