mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-16 07:36:10 -04:00
95 lines
3.5 KiB
C++
95 lines
3.5 KiB
C++
// Copyright 2023 Google LLC
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// https://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_DEVICE_PROVIDER_H_
|
|
#define THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_DEVICE_PROVIDER_H_
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
|
|
#include "absl/strings/string_view.h"
|
|
#include "internal/interop/authentication_status.h"
|
|
#include "internal/interop/authentication_transport.h"
|
|
#include "internal/interop/device.h"
|
|
#include "internal/interop/device_provider.h"
|
|
#include "internal/platform/future.h"
|
|
#include "internal/proto/local_credential.pb.h"
|
|
#include "internal/proto/metadata.pb.h"
|
|
#include "presence/implementation/connection_authenticator.h"
|
|
#include "presence/presence_device.h"
|
|
|
|
namespace nearby {
|
|
namespace presence {
|
|
|
|
class ServiceController;
|
|
|
|
class PresenceDeviceProvider : public NearbyDeviceProvider {
|
|
public:
|
|
PresenceDeviceProvider(
|
|
ServiceController* service_controller,
|
|
const ConnectionAuthenticator* connection_authenticator);
|
|
|
|
const NearbyDevice* GetLocalDevice() override { return &device_; }
|
|
|
|
// To authenticate as an initiator (when the device is in the scanning role),
|
|
// the PresenceDeviceProvider will block and:
|
|
// 1. Fetch the local credentials and select the correct one to use for
|
|
// authentication.
|
|
// 2. Construct the frame and write to the |authentication_transport|.
|
|
// 3. Read the message from the remote device via |authentication_transport|.
|
|
// 4. Return the status of the authentication to the callers.
|
|
AuthenticationStatus AuthenticateAsInitiator(
|
|
const NearbyDevice& remote_device, absl::string_view shared_secret,
|
|
const AuthenticationTransport& authentication_transport) const override;
|
|
|
|
AuthenticationStatus AuthenticateAsResponder(
|
|
absl::string_view shared_secret,
|
|
const AuthenticationTransport& authentication_transport) const override {
|
|
// TODO(b/282027237): Implement.
|
|
return AuthenticationStatus::kUnknown;
|
|
}
|
|
|
|
void UpdateDeviceIdentityMetaData(
|
|
const ::nearby::internal::DeviceIdentityMetaData&
|
|
device_identity_metadata) {
|
|
device_.SetDeviceIdentityMetaData(device_identity_metadata);
|
|
}
|
|
|
|
void SetManagerAppId(absl::string_view manager_app_id) {
|
|
manager_app_id_ = manager_app_id;
|
|
}
|
|
|
|
std::string GetManagerAppId() { return manager_app_id_; }
|
|
|
|
private:
|
|
bool WriteToRemoteDevice(
|
|
const NearbyDevice& remote_device, absl::string_view shared_secret,
|
|
const AuthenticationTransport& authentication_transport,
|
|
const internal::LocalCredential& local_credential,
|
|
Future<AuthenticationStatus>& response) const;
|
|
bool ReadAndVerifyRemoteDeviceData(
|
|
const NearbyDevice& remote_device, absl::string_view shared_secret,
|
|
const AuthenticationTransport& authentication_transport) const;
|
|
|
|
ServiceController& service_controller_;
|
|
PresenceDevice device_;
|
|
std::string manager_app_id_;
|
|
const ConnectionAuthenticator& connection_authenticator_;
|
|
};
|
|
|
|
} // namespace presence
|
|
} // namespace nearby
|
|
|
|
#endif // THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_DEVICE_PROVIDER_H_
|