mirror of
https://github.com/kidfromjupiter/nearby.git
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70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CORE_CONNECTION_OPTIONS_H_
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#define CORE_CONNECTION_OPTIONS_H_
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#include <string>
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#include <vector>
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#include "connections/implementation/proto/offline_wire_formats.pb.h"
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#include "connections/options_base.h"
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#include "internal/platform/byte_array.h"
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#include "internal/platform/mac_address.h"
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#include "proto/connections_enums.pb.h"
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namespace nearby::connections {
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struct ConnectionInfo {
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std::string local_endpoint_id;
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ByteArray local_endpoint_info;
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std::int32_t nonce;
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bool supports_5_ghz = false;
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std::string bssid;
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std::int32_t ap_frequency = -1;
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std::vector<location::nearby::proto::connections::Medium> supported_mediums;
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std::int32_t keep_alive_interval_millis;
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std::int32_t keep_alive_timeout_millis;
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std::optional<location::nearby::connections::MediumRole> medium_role;
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std::vector<location::nearby::proto::connections::WifiDirectAuthType>
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supported_wifi_direct_auth_types;
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};
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// Connection Options: used for both Advertising and Discovery.
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// All fields are mutable, to make the type copy-assignable.
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struct ConnectionOptions : public OptionsBase {
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bool auto_upgrade_bandwidth = true;
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bool enforce_topology_constraints;
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bool low_power;
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bool enable_bluetooth_listening;
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bool enable_webrtc_listening;
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// Whether this is intended to be used in conjunction with InjectEndpoint().
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bool is_out_of_band_connection = false;
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MacAddress remote_bluetooth_mac_address;
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std::string fast_advertisement_service_uuid;
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int keep_alive_interval_millis = 0;
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int keep_alive_timeout_millis = 0;
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// If true, only use WiFi Hotspot for connection when Wifi LAN is not
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// connected.
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bool non_disruptive_hotspot_mode = false;
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std::vector<Medium> GetMediums() const;
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ConnectionInfo connection_info;
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};
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} // namespace nearby::connections
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#endif // CORE_CONNECTION_OPTIONS_H_
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