mirror of
https://github.com/kidfromjupiter/nearby.git
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341 lines
13 KiB
C++
341 lines
13 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_PUBLIC_BLUETOOTH_CLASSIC_H_
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#define PLATFORM_PUBLIC_BLUETOOTH_CLASSIC_H_
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#include <stdbool.h>
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#include <memory>
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#include <optional>
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#include <string>
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#include <utility>
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#include "absl/base/thread_annotations.h"
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#include "absl/container/flat_hash_map.h"
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#include "absl/functional/any_invocable.h"
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#include "absl/strings/string_view.h"
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#include "internal/platform/blocking_queue_stream.h"
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#include "internal/platform/bluetooth_adapter.h"
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#include "internal/platform/byte_array.h"
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#include "internal/platform/cancellation_flag.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/bluetooth_classic.h"
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#include "internal/platform/implementation/platform.h"
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#include "internal/platform/input_stream.h"
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#include "internal/platform/listeners.h"
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#include "internal/platform/logging.h"
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#include "internal/platform/mac_address.h"
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#include "internal/platform/mutex.h"
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#include "internal/platform/output_stream.h"
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#include "internal/platform/socket.h"
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namespace nearby {
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html.
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class BluetoothSocket : public MediumSocket {
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public:
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BluetoothSocket()
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: MediumSocket(location::nearby::proto::connections::Medium::BLUETOOTH) {
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};
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BluetoothSocket(const BluetoothSocket&) = default;
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BluetoothSocket& operator=(const BluetoothSocket&) = default;
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// Creates a physical BluetoothSocket from a platform implementation.
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explicit BluetoothSocket(std::unique_ptr<api::BluetoothSocket> socket)
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: MediumSocket(location::nearby::proto::connections::Medium::BLUETOOTH),
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impl_(socket.release()) {}
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// Creates a virtual BluetoothSocket from a virtual output stream.
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explicit BluetoothSocket(OutputStream* virtual_output_stream)
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: MediumSocket(location::nearby::proto::connections::Medium::BLUETOOTH),
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blocking_queue_input_stream_(std::make_shared<BlockingQueueStream>()),
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virtual_output_stream_(virtual_output_stream),
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is_virtual_socket_(true) {}
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~BluetoothSocket() override = default;
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// Returns the InputStream of this connected BluetoothSocket.
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InputStream& GetInputStream() override {
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return IsVirtualSocket() ? *blocking_queue_input_stream_
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: impl_->GetInputStream();
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}
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// Returns the OutputStream of this connected BluetoothSocket.
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OutputStream& GetOutputStream() override {
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return IsVirtualSocket() ? *virtual_output_stream_
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: impl_->GetOutputStream();
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}
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// Closes both input and output streams, marks Socket as closed.
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// After this call object should be treated as not connected.
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override {
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if (IsVirtualSocket()) {
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LOG(INFO) << "Multiplex: Closing virtual socket: " << this;
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blocking_queue_input_stream_->Close();
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virtual_output_stream_->Close();
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CloseLocal();
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return {Exception::kSuccess};
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}
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LOG(INFO) << "Multiplex: Closing physical socket: " << this;
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return impl_->Close();
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}
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// Returns true if this is a virtual socket.
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bool IsVirtualSocket() override { return is_virtual_socket_; }
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// Creates a virtual socket.
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MediumSocket* CreateVirtualSocket(
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const std::string& salted_service_id_hash_key, OutputStream* outputstream,
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location::nearby::proto::connections::Medium medium,
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absl::flat_hash_map<std::string, std::shared_ptr<MediumSocket>>*
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virtual_sockets_ptr) override;
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/** Feeds the received incoming data to the client. */
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void FeedIncomingData(ByteArray data) override {
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if (!IsVirtualSocket()) {
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LOG(INFO) << "Feeding data on a physical socket is not allowed.";
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return;
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}
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blocking_queue_input_stream_->Write(data);
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
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BluetoothDevice GetRemoteDevice() {
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return BluetoothDevice(impl_->GetRemoteDevice());
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}
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// Returns true if a socket is usable. If this method returns false,
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// it is not safe to call any other method.
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// NOTE(socket validity):
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// Socket created by a default public constructor is not valid, because
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// it is missing platform implementation.
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// The only way to obtain a valid socket is through connection, such as
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// an object returned by either BluetoothClassicMedium::ConnectToService or
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// BluetoothServerSocket::Accept().
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// These methods may also return an invalid socket if connection failed for
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// any reason.
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bool IsValid() const {
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if (is_virtual_socket_) return true;
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return impl_ != nullptr;
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}
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// Returns reference to platform implementation.
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// This is used to communicate with platform code, and for debugging purposes.
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// Returned reference will remain valid for while BluetoothSocket object is
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// itself valid. Typically BluetoothSocket lifetime matches duration of the
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// connection, and is controlled by end user, since they hold the instance.
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api::BluetoothSocket& GetImpl() { return *impl_; }
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private:
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std::shared_ptr<api::BluetoothSocket> impl_;
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absl::flat_hash_map<std::string, std::shared_ptr<MediumSocket>>*
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virtual_sockets_ptr_ = nullptr;
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std::shared_ptr<BlockingQueueStream> blocking_queue_input_stream_ = nullptr;
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OutputStream* virtual_output_stream_ = nullptr;
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bool is_virtual_socket_ = false;
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};
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html.
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class BluetoothServerSocket final {
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public:
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BluetoothServerSocket() = default;
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BluetoothServerSocket(const BluetoothServerSocket&) = default;
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BluetoothServerSocket& operator=(const BluetoothServerSocket&) = default;
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~BluetoothServerSocket() = default;
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explicit BluetoothServerSocket(
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std::shared_ptr<api::BluetoothServerSocket> socket)
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: impl_(std::move(socket)) {}
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
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//
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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BluetoothSocket Accept() {
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auto socket = impl_->Accept();
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if (!socket) {
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LOG(INFO) << "Accept() failed on server socket: " << this;
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}
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return BluetoothSocket(std::move(socket));
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
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//
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() {
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LOG(INFO) << "Closing server socket: " << this;
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return impl_->Close();
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}
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bool IsValid() const { return impl_ != nullptr; }
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api::BluetoothServerSocket& GetImpl() { return *impl_; }
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private:
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std::shared_ptr<api::BluetoothServerSocket> impl_;
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};
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// Opaque wrapper for a BluetoothPairing.
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class BluetoothPairing final {
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public:
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explicit BluetoothPairing(
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std::unique_ptr<api::BluetoothPairing> bluetooth_pairing)
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: impl_(std::move(bluetooth_pairing)) {}
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bool InitiatePairing(api::BluetoothPairingCallback pairing_cb) {
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return impl_->InitiatePairing(std::move(pairing_cb));
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}
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bool FinishPairing(std::optional<absl::string_view> pin_code) {
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return impl_->FinishPairing(pin_code);
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}
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bool CancelPairing() { return impl_->CancelPairing(); }
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bool Unpair() { return impl_->Unpair(); }
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bool IsPaired() { return impl_->IsPaired(); }
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// Returns reference to platform implementation.
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// This is used to communicate with platform code, and for debugging
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// purposes.
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api::BluetoothPairing* GetImpl() { return impl_.get(); }
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private:
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std::unique_ptr<api::BluetoothPairing> impl_;
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};
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// Container of operations that can be performed over the Bluetooth Classic
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// medium.
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class BluetoothClassicMedium {
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public:
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using Platform = api::ImplementationPlatform;
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struct DiscoveryCallback {
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// BluetoothDevice is a proxy object created as a result of BT discovery.
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// Its lifetime spans between calls to device_discovered_cb and
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// device_lost_cb.
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// It is safe to use BluetoothDevice in device_discovered_cb() callback
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// and at any time afterwards, until device_lost_cb() is called.
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// It is not safe to use BluetoothDevice after returning from
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// device_lost_cb() callback.
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absl::AnyInvocable<void(BluetoothDevice& device)> device_discovered_cb =
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DefaultCallback<BluetoothDevice&>();
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absl::AnyInvocable<void(BluetoothDevice& device)> device_name_changed_cb =
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DefaultCallback<BluetoothDevice&>();
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absl::AnyInvocable<void(BluetoothDevice& device)> device_lost_cb =
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DefaultCallback<BluetoothDevice&>();
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};
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struct DeviceDiscoveryInfo {
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BluetoothDevice device;
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};
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explicit BluetoothClassicMedium(BluetoothAdapter& adapter)
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: impl_(Platform::CreateBluetoothClassicMedium(adapter.GetImpl())),
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adapter_(adapter) {}
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virtual ~BluetoothClassicMedium();
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// NOTE(DiscoveryCallback):
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// BluetoothDevice is a proxy object created as a result of BT discovery.
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// Its lifetime spans between calls to device_discovered_cb and
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// device_lost_cb.
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// It is safe to use BluetoothDevice in device_discovered_cb() callback
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// and at any time afterwards, until device_lost_cb() is called.
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// It is not safe to use BluetoothDevice after returning from
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// device_lost_cb() callback.
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// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#startDiscovery()
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//
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// Returns true once the process of discovery has been initiated.
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bool StartDiscovery(DiscoveryCallback callback);
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// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#cancelDiscovery()
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//
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// Returns true once discovery is well and truly stopped; after this returns,
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// there must be no more invocations of the DiscoveryCallback passed in to
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// StartDiscovery().
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bool StopDiscovery();
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// A combination of
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// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#createInsecureRfcommSocketToServiceRecord
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// followed by
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#connect().
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//
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// service_uuid is the canonical textual representation
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Format) of a
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// type 3 name-based
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Versions_3_and_5_(namespace_name-based))
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// UUID.
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//
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// Returns a new BluetoothSocket. On Success, BluetoothSocket::IsValid()
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// returns true.
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virtual BluetoothSocket ConnectToService(BluetoothDevice& remote_device,
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const std::string& service_uuid,
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CancellationFlag* cancellation_flag);
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// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#listenUsingInsecureRfcommWithServiceRecord
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//
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// service_uuid is the canonical textual representation
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Format) of a
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// type 3 name-based
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Versions_3_and_5_(namespace_name-based))
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// UUID.
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//
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// Returns a new BluetoothServerSocket.
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// On Success, BluetoothServerSocket::IsValid() returns true.
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BluetoothServerSocket ListenForService(const std::string& service_name,
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const std::string& service_uuid) {
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return BluetoothServerSocket(
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impl_->ListenForService(service_name, service_uuid));
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}
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// Return a Bluetooth pairing instance to handle the pairing process with the
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// remote device.
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std::unique_ptr<BluetoothPairing> CreatePairing(
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BluetoothDevice& remote_device) {
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std::unique_ptr<api::BluetoothPairing> bluetooth_pairing =
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impl_->CreatePairing(remote_device.GetImpl());
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return std::make_unique<BluetoothPairing>(std::move(bluetooth_pairing));
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}
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bool IsValid() const { return impl_ != nullptr; }
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api::BluetoothClassicMedium& GetImpl() { return *impl_; }
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BluetoothAdapter& GetAdapter() { return adapter_; }
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MacAddress GetAddress() const { return adapter_.GetAddress(); }
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BluetoothDevice GetRemoteDevice(MacAddress mac_address) {
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return BluetoothDevice(impl_->GetRemoteDevice(mac_address));
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}
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private:
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Mutex mutex_;
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std::unique_ptr<api::BluetoothClassicMedium> impl_;
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BluetoothAdapter& adapter_;
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absl::flat_hash_map<api::BluetoothDevice*,
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std::unique_ptr<DeviceDiscoveryInfo>>
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devices_ ABSL_GUARDED_BY(mutex_);
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DiscoveryCallback discovery_callback_ ABSL_GUARDED_BY(mutex_);
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bool discovery_enabled_ ABSL_GUARDED_BY(mutex_) = false;
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};
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} // namespace nearby
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#endif // PLATFORM_PUBLIC_BLUETOOTH_CLASSIC_H_
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