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// Copyright 2020-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SOCKET_H_
#define PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SOCKET_H_
#include <windows.h>
#include <cstdint>
#include <memory>
#include "absl/strings/string_view.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/exception.h"
#include "internal/platform/implementation/bluetooth_classic.h"
#include "internal/platform/implementation/windows/bluetooth_classic_device.h"
#include "internal/platform/implementation/windows/generated/winrt/Windows.Foundation.h"
#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.Sockets.h"
#include "internal/platform/implementation/windows/generated/winrt/Windows.Storage.Streams.h"
#include "internal/platform/input_stream.h"
#include "internal/platform/output_stream.h"
namespace nearby {
namespace windows {
class BluetoothSocket : public api::BluetoothSocket {
public:
BluetoothSocket();
explicit BluetoothSocket(
::winrt::Windows::Networking::Sockets::StreamSocket stream_socket);
~BluetoothSocket() override;
// NOTE:
// It is an undefined behavior if GetInputStream() or GetOutputStream() is
// called for a not-connected BluetoothSocket, i.e. any object that is not
// returned by BluetoothClassicMedium::ConnectToService() for client side or
// BluetoothServerSocket::Accept() for server side of connection.
// Returns the InputStream of this connected BluetoothSocket.
InputStream& GetInputStream() override;
// Returns the OutputStream of this connected BluetoothSocket.
OutputStream& GetOutputStream() override;
// Closes both input and output streams, marks Socket as closed.
// After this call object should be treated as not connected.
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception Close() override;
// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
// Returns valid BluetoothDevice pointer if there is a connection, and
// nullptr otherwise.
api::BluetoothDevice* GetRemoteDevice() override;
// Connect asynchronously to the target remote device
// Returns true if successful, false otherwise
bool Connect(::winrt::Windows::Networking::HostName connection_host_name,
::winrt::hstring connection_service_name);
private:
static constexpr int kInitialTransmitPacketSize = 4096;
class BluetoothInputStream : public InputStream {
public:
explicit BluetoothInputStream(
::winrt::Windows::Storage::Streams::IInputStream stream);
~BluetoothInputStream() override = default;
ExceptionOr<ByteArray> Read(std::int64_t size) override;
Exception Close() override;
private:
::winrt::Windows::Storage::Streams::IInputStream winrt_input_stream_{
nullptr};
::winrt::Windows::Storage::Streams::Buffer read_buffer_{
kInitialTransmitPacketSize};
};
class BluetoothOutputStream : public OutputStream {
public:
explicit BluetoothOutputStream(
::winrt::Windows::Storage::Streams::IOutputStream stream);
~BluetoothOutputStream() override = default;
Exception Write(absl::string_view data) override;
Exception Flush() override;
Exception Close() override;
private:
::winrt::Windows::Storage::Streams::IOutputStream winrt_output_stream_{
nullptr};
::winrt::Windows::Storage::Streams::Buffer write_buffer_{
kInitialTransmitPacketSize};
};
bool InternalConnect(
::winrt::Windows::Networking::HostName connection_host_name,
::winrt::hstring connection_service_name);
::winrt::fire_and_forget Listener_ConnectionStatusChanged(
::winrt::Windows::Devices::Bluetooth::BluetoothDevice device,
::winrt::Windows::Foundation::IInspectable const& args);
::winrt::Windows::Networking::Sockets::StreamSocket windows_socket_{nullptr};
bool is_bluetooth_socket_closed_ = false;
BluetoothInputStream input_stream_{nullptr};
BluetoothOutputStream output_stream_{nullptr};
std::unique_ptr<BluetoothDevice> bluetooth_device_ = nullptr;
::winrt::Windows::Devices::Bluetooth::BluetoothDevice
native_bluetooth_device_{nullptr};
::winrt::event_token connection_status_changed_token_{};
};
} // namespace windows
} // namespace nearby
#endif // PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SOCKET_H_