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2026-01-27 23:46:02 -08:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_UI_0_H
#define WINRT_Microsoft_UI_0_H
WINRT_EXPORT namespace winrt::Windows::Foundation {
struct EventRegistrationToken;
}
WINRT_EXPORT namespace winrt::Windows::UI { struct Color; }
WINRT_EXPORT namespace winrt::Microsoft::UI {
struct IClosableNotifier;
struct IColorHelper;
struct IColorHelperStatics;
struct IColorHelperStatics2;
struct IColors;
struct IColorsStatics;
struct ColorHelper;
struct Colors;
struct DisplayId;
struct IconId;
struct WindowId;
struct ClosableNotifierHandler;
}
namespace winrt::impl {
template <>
struct category<winrt::Microsoft::UI::IClosableNotifier> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::IColorHelper> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::IColorHelperStatics> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::IColorHelperStatics2> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::IColors> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::IColorsStatics> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::ColorHelper> {
using type = class_category;
};
template <>
struct category<winrt::Microsoft::UI::Colors> {
using type = class_category;
};
template <>
struct category<winrt::Microsoft::UI::DisplayId> {
using type = struct_category<uint64_t>;
};
template <>
struct category<winrt::Microsoft::UI::IconId> {
using type = struct_category<uint64_t>;
};
template <>
struct category<winrt::Microsoft::UI::WindowId> {
using type = struct_category<uint64_t>;
};
template <>
struct category<winrt::Microsoft::UI::ClosableNotifierHandler> {
using type = delegate_category;
};
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::ColorHelper> =
L"Microsoft.UI.ColorHelper";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Colors> =
L"Microsoft.UI.Colors";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::DisplayId> =
L"Microsoft.UI.DisplayId";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IconId> =
L"Microsoft.UI.IconId";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::WindowId> =
L"Microsoft.UI.WindowId";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IClosableNotifier> =
L"Microsoft.UI.IClosableNotifier";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IColorHelper> =
L"Microsoft.UI.IColorHelper";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IColorHelperStatics> =
L"Microsoft.UI.IColorHelperStatics";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IColorHelperStatics2> =
L"Microsoft.UI.IColorHelperStatics2";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IColors> =
L"Microsoft.UI.IColors";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::IColorsStatics> =
L"Microsoft.UI.IColorsStatics";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::ClosableNotifierHandler> =
L"Microsoft.UI.ClosableNotifierHandler";
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::IClosableNotifier>{
0x2989E93B,
0xED0F,
0x5E79,
{0x90, 0xF2, 0xEA, 0xC5, 0x92, 0xFC, 0x6E,
0x6A}}; // 2989E93B-ED0F-5E79-90F2-EAC592FC6E6A
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::IColorHelper>{
0x3ADDDCCD,
0x3949,
0x585B,
{0xA5, 0x66, 0xCC, 0xB8, 0x35, 0x0D, 0xD2,
0x21}}; // 3ADDDCCD-3949-585B-A566-CCB8350DD221
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::IColorHelperStatics>{
0x1D1D85A1,
0xEB63,
0x538A,
{0x84, 0xF0, 0x01, 0x92, 0x10, 0xBC, 0x40,
0x6B}}; // 1D1D85A1-EB63-538A-84F0-019210BC406B
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::IColorHelperStatics2>{
0x982A2D93,
0x0EC4,
0x56B7,
{0x9C, 0x20, 0x0B, 0x5C, 0x77, 0x94, 0x90,
0x66}}; // 982A2D93-0EC4-56B7-9C20-0B5C77949066
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::IColors>{
0x8CF15863,
0x8411,
0x5AFD,
{0x94, 0x6C, 0x32, 0x8E, 0x04, 0xDA, 0x2F,
0x2F}}; // 8CF15863-8411-5AFD-946C-328E04DA2F2F
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::IColorsStatics>{
0x8620A5B0,
0x015A,
0x57AC,
{0xA3, 0xF3, 0x89, 0x5D, 0x0B, 0x12, 0x69,
0xAE}}; // 8620A5B0-015A-57AC-A3F3-895D0B1269AE
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::ClosableNotifierHandler>{
0x478CEC68,
0xEA8E,
0x52FC,
{0x87, 0xE2, 0xC8, 0x19, 0xDE, 0x00, 0x0F,
0x92}}; // 478CEC68-EA8E-52FC-87E2-C819DE000F92
template <>
struct default_interface<winrt::Microsoft::UI::ColorHelper> {
using type = winrt::Microsoft::UI::IColorHelper;
};
template <>
struct default_interface<winrt::Microsoft::UI::Colors> {
using type = winrt::Microsoft::UI::IColors;
};
template <>
struct abi<winrt::Microsoft::UI::IClosableNotifier> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_IsClosed(bool*) noexcept = 0;
virtual int32_t __stdcall add_Closed(void*,
winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_Closed(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall add_FrameworkClosed(
void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_FrameworkClosed(
winrt::event_token) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::IColorHelper> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
};
template <>
struct abi<winrt::Microsoft::UI::IColorHelperStatics> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall FromArgb(
uint8_t, uint8_t, uint8_t, uint8_t,
struct struct_Windows_UI_Color*) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::IColorHelperStatics2> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall ToDisplayName(struct struct_Windows_UI_Color,
void**) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::IColors> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
};
template <>
struct abi<winrt::Microsoft::UI::IColorsStatics> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_AliceBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_AntiqueWhite(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Aqua(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Aquamarine(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Azure(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Beige(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Bisque(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Black(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_BlanchedAlmond(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Blue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_BlueViolet(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Brown(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_BurlyWood(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_CadetBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Chartreuse(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Chocolate(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Coral(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_CornflowerBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Cornsilk(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Crimson(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Cyan(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkCyan(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkGoldenrod(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkGray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkKhaki(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkMagenta(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkOliveGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkOrange(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkOrchid(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkRed(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkSalmon(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkSeaGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkSlateBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkSlateGray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkTurquoise(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DarkViolet(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DeepPink(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DeepSkyBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DimGray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_DodgerBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Firebrick(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_FloralWhite(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_ForestGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Fuchsia(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Gainsboro(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_GhostWhite(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Gold(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Goldenrod(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Gray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Green(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_GreenYellow(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Honeydew(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_HotPink(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_IndianRed(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Indigo(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Ivory(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Khaki(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Lavender(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LavenderBlush(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LawnGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LemonChiffon(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightCoral(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightCyan(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightGoldenrodYellow(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightGray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightPink(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightSalmon(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightSeaGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightSkyBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightSlateGray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightSteelBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LightYellow(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Lime(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_LimeGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Linen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Magenta(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Maroon(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumAquamarine(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumOrchid(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumPurple(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumSeaGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumSlateBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumSpringGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumTurquoise(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MediumVioletRed(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MidnightBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MintCream(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_MistyRose(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Moccasin(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_NavajoWhite(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Navy(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_OldLace(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Olive(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_OliveDrab(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Orange(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_OrangeRed(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Orchid(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PaleGoldenrod(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PaleGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PaleTurquoise(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PaleVioletRed(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PapayaWhip(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PeachPuff(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Peru(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Pink(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Plum(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_PowderBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Purple(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Red(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_RosyBrown(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_RoyalBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SaddleBrown(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Salmon(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SandyBrown(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SeaGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SeaShell(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Sienna(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Silver(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SkyBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SlateBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SlateGray(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Snow(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SpringGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_SteelBlue(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Tan(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Teal(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Thistle(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Tomato(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Transparent(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Turquoise(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Violet(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Wheat(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_White(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_WhiteSmoke(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_Yellow(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall get_YellowGreen(
struct struct_Windows_UI_Color*) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::ClosableNotifierHandler> {
struct WINRT_IMPL_NOVTABLE type : unknown_abi {
virtual int32_t __stdcall Invoke() noexcept = 0;
};
};
template <typename D>
struct consume_Microsoft_UI_IClosableNotifier {
[[nodiscard]] auto IsClosed() const;
auto Closed(
winrt::Microsoft::UI::ClosableNotifierHandler const& handler) const;
using Closed_revoker = impl::event_revoker<
winrt::Microsoft::UI::IClosableNotifier,
&impl::abi_t<winrt::Microsoft::UI::IClosableNotifier>::remove_Closed>;
[[nodiscard]] auto Closed(
auto_revoke_t,
winrt::Microsoft::UI::ClosableNotifierHandler const& handler) const;
auto Closed(winrt::event_token const& token) const noexcept;
auto FrameworkClosed(
winrt::Microsoft::UI::ClosableNotifierHandler const& handler) const;
using FrameworkClosed_revoker = impl::event_revoker<
winrt::Microsoft::UI::IClosableNotifier,
&impl::abi_t<
winrt::Microsoft::UI::IClosableNotifier>::remove_FrameworkClosed>;
[[nodiscard]] auto FrameworkClosed(
auto_revoke_t,
winrt::Microsoft::UI::ClosableNotifierHandler const& handler) const;
auto FrameworkClosed(winrt::event_token const& token) const noexcept;
};
template <>
struct consume<winrt::Microsoft::UI::IClosableNotifier> {
template <typename D>
using type = consume_Microsoft_UI_IClosableNotifier<D>;
};
template <typename D>
struct consume_Microsoft_UI_IColorHelper {};
template <>
struct consume<winrt::Microsoft::UI::IColorHelper> {
template <typename D>
using type = consume_Microsoft_UI_IColorHelper<D>;
};
template <typename D>
struct consume_Microsoft_UI_IColorHelperStatics {
auto FromArgb(uint8_t a, uint8_t r, uint8_t g, uint8_t b) const;
};
template <>
struct consume<winrt::Microsoft::UI::IColorHelperStatics> {
template <typename D>
using type = consume_Microsoft_UI_IColorHelperStatics<D>;
};
template <typename D>
struct consume_Microsoft_UI_IColorHelperStatics2 {
auto ToDisplayName(winrt::Windows::UI::Color const& color) const;
};
template <>
struct consume<winrt::Microsoft::UI::IColorHelperStatics2> {
template <typename D>
using type = consume_Microsoft_UI_IColorHelperStatics2<D>;
};
template <typename D>
struct consume_Microsoft_UI_IColors {};
template <>
struct consume<winrt::Microsoft::UI::IColors> {
template <typename D>
using type = consume_Microsoft_UI_IColors<D>;
};
template <typename D>
struct consume_Microsoft_UI_IColorsStatics {
[[nodiscard]] auto AliceBlue() const;
[[nodiscard]] auto AntiqueWhite() const;
[[nodiscard]] auto Aqua() const;
[[nodiscard]] auto Aquamarine() const;
[[nodiscard]] auto Azure() const;
[[nodiscard]] auto Beige() const;
[[nodiscard]] auto Bisque() const;
[[nodiscard]] auto Black() const;
[[nodiscard]] auto BlanchedAlmond() const;
[[nodiscard]] auto Blue() const;
[[nodiscard]] auto BlueViolet() const;
[[nodiscard]] auto Brown() const;
[[nodiscard]] auto BurlyWood() const;
[[nodiscard]] auto CadetBlue() const;
[[nodiscard]] auto Chartreuse() const;
[[nodiscard]] auto Chocolate() const;
[[nodiscard]] auto Coral() const;
[[nodiscard]] auto CornflowerBlue() const;
[[nodiscard]] auto Cornsilk() const;
[[nodiscard]] auto Crimson() const;
[[nodiscard]] auto Cyan() const;
[[nodiscard]] auto DarkBlue() const;
[[nodiscard]] auto DarkCyan() const;
[[nodiscard]] auto DarkGoldenrod() const;
[[nodiscard]] auto DarkGray() const;
[[nodiscard]] auto DarkGreen() const;
[[nodiscard]] auto DarkKhaki() const;
[[nodiscard]] auto DarkMagenta() const;
[[nodiscard]] auto DarkOliveGreen() const;
[[nodiscard]] auto DarkOrange() const;
[[nodiscard]] auto DarkOrchid() const;
[[nodiscard]] auto DarkRed() const;
[[nodiscard]] auto DarkSalmon() const;
[[nodiscard]] auto DarkSeaGreen() const;
[[nodiscard]] auto DarkSlateBlue() const;
[[nodiscard]] auto DarkSlateGray() const;
[[nodiscard]] auto DarkTurquoise() const;
[[nodiscard]] auto DarkViolet() const;
[[nodiscard]] auto DeepPink() const;
[[nodiscard]] auto DeepSkyBlue() const;
[[nodiscard]] auto DimGray() const;
[[nodiscard]] auto DodgerBlue() const;
[[nodiscard]] auto Firebrick() const;
[[nodiscard]] auto FloralWhite() const;
[[nodiscard]] auto ForestGreen() const;
[[nodiscard]] auto Fuchsia() const;
[[nodiscard]] auto Gainsboro() const;
[[nodiscard]] auto GhostWhite() const;
[[nodiscard]] auto Gold() const;
[[nodiscard]] auto Goldenrod() const;
[[nodiscard]] auto Gray() const;
[[nodiscard]] auto Green() const;
[[nodiscard]] auto GreenYellow() const;
[[nodiscard]] auto Honeydew() const;
[[nodiscard]] auto HotPink() const;
[[nodiscard]] auto IndianRed() const;
[[nodiscard]] auto Indigo() const;
[[nodiscard]] auto Ivory() const;
[[nodiscard]] auto Khaki() const;
[[nodiscard]] auto Lavender() const;
[[nodiscard]] auto LavenderBlush() const;
[[nodiscard]] auto LawnGreen() const;
[[nodiscard]] auto LemonChiffon() const;
[[nodiscard]] auto LightBlue() const;
[[nodiscard]] auto LightCoral() const;
[[nodiscard]] auto LightCyan() const;
[[nodiscard]] auto LightGoldenrodYellow() const;
[[nodiscard]] auto LightGreen() const;
[[nodiscard]] auto LightGray() const;
[[nodiscard]] auto LightPink() const;
[[nodiscard]] auto LightSalmon() const;
[[nodiscard]] auto LightSeaGreen() const;
[[nodiscard]] auto LightSkyBlue() const;
[[nodiscard]] auto LightSlateGray() const;
[[nodiscard]] auto LightSteelBlue() const;
[[nodiscard]] auto LightYellow() const;
[[nodiscard]] auto Lime() const;
[[nodiscard]] auto LimeGreen() const;
[[nodiscard]] auto Linen() const;
[[nodiscard]] auto Magenta() const;
[[nodiscard]] auto Maroon() const;
[[nodiscard]] auto MediumAquamarine() const;
[[nodiscard]] auto MediumBlue() const;
[[nodiscard]] auto MediumOrchid() const;
[[nodiscard]] auto MediumPurple() const;
[[nodiscard]] auto MediumSeaGreen() const;
[[nodiscard]] auto MediumSlateBlue() const;
[[nodiscard]] auto MediumSpringGreen() const;
[[nodiscard]] auto MediumTurquoise() const;
[[nodiscard]] auto MediumVioletRed() const;
[[nodiscard]] auto MidnightBlue() const;
[[nodiscard]] auto MintCream() const;
[[nodiscard]] auto MistyRose() const;
[[nodiscard]] auto Moccasin() const;
[[nodiscard]] auto NavajoWhite() const;
[[nodiscard]] auto Navy() const;
[[nodiscard]] auto OldLace() const;
[[nodiscard]] auto Olive() const;
[[nodiscard]] auto OliveDrab() const;
[[nodiscard]] auto Orange() const;
[[nodiscard]] auto OrangeRed() const;
[[nodiscard]] auto Orchid() const;
[[nodiscard]] auto PaleGoldenrod() const;
[[nodiscard]] auto PaleGreen() const;
[[nodiscard]] auto PaleTurquoise() const;
[[nodiscard]] auto PaleVioletRed() const;
[[nodiscard]] auto PapayaWhip() const;
[[nodiscard]] auto PeachPuff() const;
[[nodiscard]] auto Peru() const;
[[nodiscard]] auto Pink() const;
[[nodiscard]] auto Plum() const;
[[nodiscard]] auto PowderBlue() const;
[[nodiscard]] auto Purple() const;
[[nodiscard]] auto Red() const;
[[nodiscard]] auto RosyBrown() const;
[[nodiscard]] auto RoyalBlue() const;
[[nodiscard]] auto SaddleBrown() const;
[[nodiscard]] auto Salmon() const;
[[nodiscard]] auto SandyBrown() const;
[[nodiscard]] auto SeaGreen() const;
[[nodiscard]] auto SeaShell() const;
[[nodiscard]] auto Sienna() const;
[[nodiscard]] auto Silver() const;
[[nodiscard]] auto SkyBlue() const;
[[nodiscard]] auto SlateBlue() const;
[[nodiscard]] auto SlateGray() const;
[[nodiscard]] auto Snow() const;
[[nodiscard]] auto SpringGreen() const;
[[nodiscard]] auto SteelBlue() const;
[[nodiscard]] auto Tan() const;
[[nodiscard]] auto Teal() const;
[[nodiscard]] auto Thistle() const;
[[nodiscard]] auto Tomato() const;
[[nodiscard]] auto Transparent() const;
[[nodiscard]] auto Turquoise() const;
[[nodiscard]] auto Violet() const;
[[nodiscard]] auto Wheat() const;
[[nodiscard]] auto White() const;
[[nodiscard]] auto WhiteSmoke() const;
[[nodiscard]] auto Yellow() const;
[[nodiscard]] auto YellowGreen() const;
};
template <>
struct consume<winrt::Microsoft::UI::IColorsStatics> {
template <typename D>
using type = consume_Microsoft_UI_IColorsStatics<D>;
};
struct struct_Microsoft_UI_DisplayId {
uint64_t Value;
};
template <>
struct abi<Microsoft::UI::DisplayId> {
using type = struct_Microsoft_UI_DisplayId;
};
struct struct_Microsoft_UI_IconId {
uint64_t Value;
};
template <>
struct abi<Microsoft::UI::IconId> {
using type = struct_Microsoft_UI_IconId;
};
struct struct_Microsoft_UI_WindowId {
uint64_t Value;
};
template <>
struct abi<Microsoft::UI::WindowId> {
using type = struct_Microsoft_UI_WindowId;
};
} // namespace winrt::impl
#endif