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113 lines
4.0 KiB
C++
113 lines
4.0 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT
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// v2.0.250303.1
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#pragma once
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#ifndef WINRT_Microsoft_Windows_AI_FoundationInternal_0_H
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#define WINRT_Microsoft_Windows_AI_FoundationInternal_0_H
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WINRT_EXPORT namespace winrt::Microsoft::Windows::AI::FoundationInternal {
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struct IEmbeddingVector;
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struct IEmbeddingVectorFactory;
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struct EmbeddingVector;
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struct FoundationSessionContract;
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}
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namespace winrt::impl {
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template <>
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struct category<
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winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::Windows::AI::FoundationInternal::
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IEmbeddingVectorFactory> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::Windows::AI::FoundationInternal::EmbeddingVector> {
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using type = class_category;
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};
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::Windows::AI::FoundationInternal::EmbeddingVector> =
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L"Microsoft.Windows.AI.FoundationInternal.EmbeddingVector";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector> =
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L"Microsoft.Windows.AI.FoundationInternal.IEmbeddingVector";
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::Windows::AI::
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FoundationInternal::IEmbeddingVectorFactory> =
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L"Microsoft.Windows.AI.FoundationInternal.IEmbeddingVectorFactory";
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::Windows::AI::FoundationInternal::
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FoundationSessionContract> =
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L"Microsoft.Windows.AI.FoundationInternal.FoundationSessionContract";
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template <>
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inline constexpr guid
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guid_v<winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector>{
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0x75B628D0,
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0xE83D,
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0x5A96,
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{0xB1, 0x06, 0xD9, 0x73, 0x5E, 0x11, 0xFC,
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0x7F}}; // 75B628D0-E83D-5A96-B106-D9735E11FC7F
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template <>
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inline constexpr guid guid_v<
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winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVectorFactory>{
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0xADDF2EF7,
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0xD520,
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0x5BBB,
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{0xA8, 0x15, 0x49, 0x12, 0x5C, 0x76, 0x4E,
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0xE2}}; // ADDF2EF7-D520-5BBB-A815-49125C764EE2
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template <>
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struct default_interface<
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winrt::Microsoft::Windows::AI::FoundationInternal::EmbeddingVector> {
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using type =
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winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector;
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};
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template <>
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struct abi<
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winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall GetValues(uint32_t, float*) noexcept = 0;
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virtual int32_t __stdcall get_Size(uint32_t*) noexcept = 0;
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virtual int32_t __stdcall get_VectorSpaceId(winrt::guid*) noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::Windows::AI::FoundationInternal::
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IEmbeddingVectorFactory> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall CreateInstance(uint32_t, float*, winrt::guid,
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void**) noexcept = 0;
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};
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};
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template <typename D>
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struct consume_Microsoft_Windows_AI_FoundationInternal_IEmbeddingVector {
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auto GetValues(array_view<float> values) const;
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[[nodiscard]] auto Size() const;
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[[nodiscard]] auto VectorSpaceId() const;
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};
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template <>
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struct consume<
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winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector> {
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template <typename D>
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using type =
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consume_Microsoft_Windows_AI_FoundationInternal_IEmbeddingVector<D>;
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};
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template <typename D>
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struct consume_Microsoft_Windows_AI_FoundationInternal_IEmbeddingVectorFactory {
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auto CreateInstance(array_view<float const> data,
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winrt::guid const& vectorSpaceID) const;
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};
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template <>
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struct consume<winrt::Microsoft::Windows::AI::FoundationInternal::
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IEmbeddingVectorFactory> {
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template <typename D>
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using type =
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consume_Microsoft_Windows_AI_FoundationInternal_IEmbeddingVectorFactory<
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D>;
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};
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} // namespace winrt::impl
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#endif
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