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nearby/internal/platform/implementation/windows/generated/winrt/impl/Microsoft.Windows.AI.FoundationInternal.2.h
2026-01-27 23:46:02 -08:00

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C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Windows_AI_FoundationInternal_2_H
#define WINRT_Microsoft_Windows_AI_FoundationInternal_2_H
#include "winrt/impl/Microsoft.Windows.AI.FoundationInternal.1.h"
WINRT_EXPORT namespace winrt::Microsoft::Windows::AI::FoundationInternal {
struct WINRT_IMPL_EMPTY_BASES EmbeddingVector
: winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector {
EmbeddingVector(std::nullptr_t) noexcept {}
EmbeddingVector(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Microsoft::Windows::AI::FoundationInternal::IEmbeddingVector(
ptr, take_ownership_from_abi) {}
EmbeddingVector(array_view<float const> data,
winrt::guid const& vectorSpaceID);
};
}
#endif