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2026-01-27 23:46:02 -08:00

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C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Windows_BadgeNotifications_1_H
#define WINRT_Microsoft_Windows_BadgeNotifications_1_H
#include "winrt/impl/Microsoft.Windows.BadgeNotifications.0.h"
WINRT_EXPORT namespace winrt::Microsoft::Windows::BadgeNotifications {
struct WINRT_IMPL_EMPTY_BASES IBadgeNotificationManager
: winrt::Windows::Foundation::IInspectable,
impl::consume_t<IBadgeNotificationManager> {
IBadgeNotificationManager(std::nullptr_t = nullptr) noexcept {}
IBadgeNotificationManager(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Windows::Foundation::IInspectable(ptr,
take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IBadgeNotificationManagerStatics
: winrt::Windows::Foundation::IInspectable,
impl::consume_t<IBadgeNotificationManagerStatics> {
IBadgeNotificationManagerStatics(std::nullptr_t = nullptr) noexcept {}
IBadgeNotificationManagerStatics(void* ptr,
take_ownership_from_abi_t) noexcept
: winrt::Windows::Foundation::IInspectable(ptr,
take_ownership_from_abi) {}
};
}
#endif