Files
2025-07-09 08:58:00 -07:00

47 lines
2.6 KiB
C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Gaming_Input_Preview_2_H
#define WINRT_Windows_Gaming_Input_Preview_2_H
#include "winrt/impl/Windows.Gaming.Input.1.h"
#include "winrt/impl/Windows.Gaming.Input.Custom.1.h"
#include "winrt/impl/Windows.System.1.h"
#include "winrt/impl/Windows.Gaming.Input.Preview.1.h"
WINRT_EXPORT namespace winrt::Windows::Gaming::Input::Preview
{
struct HeadsetGeqGains
{
int32_t band1Gain {};
int32_t band2Gain {};
int32_t band3Gain {};
int32_t band4Gain {};
int32_t band5Gain {};
};
inline bool operator==(HeadsetGeqGains const& left, HeadsetGeqGains const& right) noexcept
{
return left.band1Gain == right.band1Gain && left.band2Gain == right.band2Gain && left.band3Gain == right.band3Gain && left.band4Gain == right.band4Gain && left.band5Gain == right.band5Gain;
}
inline bool operator!=(HeadsetGeqGains const& left, HeadsetGeqGains const& right) noexcept
{
return !(left == right);
}
struct GameControllerProviderInfo
{
GameControllerProviderInfo() = delete;
static auto GetParentProviderId(winrt::Windows::Gaming::Input::Custom::IGameControllerProvider const& provider);
static auto GetProviderId(winrt::Windows::Gaming::Input::Custom::IGameControllerProvider const& provider);
};
struct WINRT_IMPL_EMPTY_BASES LegacyGipGameControllerProvider : winrt::Windows::Gaming::Input::Preview::ILegacyGipGameControllerProvider
{
LegacyGipGameControllerProvider(std::nullptr_t) noexcept {}
LegacyGipGameControllerProvider(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Gaming::Input::Preview::ILegacyGipGameControllerProvider(ptr, take_ownership_from_abi) {}
static auto FromGameController(winrt::Windows::Gaming::Input::IGameController const& controller);
static auto FromGameControllerProvider(winrt::Windows::Gaming::Input::Custom::IGameControllerProvider const& provider);
static auto PairPilotToCopilot(winrt::Windows::System::User const& user, param::hstring const& pilotControllerProviderId, param::hstring const& copilotControllerProviderId);
static auto ClearPairing(winrt::Windows::System::User const& user, param::hstring const& controllerProviderId);
static auto IsPilot(winrt::Windows::System::User const& user, param::hstring const& controllerProviderId);
static auto IsCopilot(winrt::Windows::System::User const& user, param::hstring const& controllerProviderId);
};
}
#endif