Files
Janusz Sobczak 2c55c0cdbd Refactor Pipe implementation
* Remove Pipe classes
* Rename BasePipe to Pipe
* Hide Pipe class in anonymous namespace in pipe.cc
* Add CreatePipe static method
* Replace Payload(std::function<InputStream&()>) with Payload(std::unique_ptr<InputStream>)
* Find&Replace Pipe usages

PiperOrigin-RevId: 557276980
2023-08-15 15:53:58 -07:00

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1.2 KiB
C++

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_PUBLIC_PIPE_H_
#define PLATFORM_PUBLIC_PIPE_H_
#include <memory>
#include <utility>
#include "internal/platform/input_stream.h"
#include "internal/platform/output_stream.h"
namespace nearby {
// Creates a pipe for streaming data between threads.
// ```
// auto [input, output] = CreatePipe();
// ReaderThread(std::move(input));
// WriterThread(std::move(output));
// ```
// Pipe stays valid as long as either `input` or `output` exist.
std::pair<std::unique_ptr<InputStream>, std::unique_ptr<OutputStream>>
CreatePipe();
} // namespace nearby
#endif // PLATFORM_PUBLIC_PIPE_H_