Files
nearby/sharing/incoming_frames_reader.cc
Francis Tsui 17204408ac Add Pairing flow.
PiperOrigin-RevId: 888356880
2026-03-23 17:25:53 -07:00

248 lines
7.7 KiB
C++

// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "sharing/incoming_frames_reader.h"
#include <stdint.h>
#include <algorithm>
#include <functional>
#include <memory>
#include <optional>
#include <queue>
#include <utility>
#include <vector>
#include "absl/functional/any_invocable.h"
#include "absl/memory/memory.h"
#include "absl/synchronization/mutex.h"
#include "absl/time/time.h"
#include "internal/platform/task_runner.h"
#include "sharing/internal/public/logging.h"
#include "sharing/nearby_connection.h"
#include "sharing/proto/wire_format.pb.h"
#include "sharing/thread_timer.h"
namespace nearby {
namespace sharing {
namespace {
using FrameType = ::nearby::sharing::service::proto::V1Frame_FrameType;
using V1Frame = ::nearby::sharing::service::proto::V1Frame;
using Frame = ::nearby::sharing::service::proto::Frame;
std::unique_ptr<V1Frame> DecodeV1Frame(const std::vector<uint8_t>& data) {
auto frame = std::make_unique<Frame>();
if (frame->ParseFromArray(data.data(), data.size()) &&
frame->version() == Frame::V1) {
return absl::WrapUnique(frame->release_v1());
} else {
return nullptr;
}
}
} // namespace
IncomingFramesReader::IncomingFramesReader(TaskRunner& service_thread,
NearbyConnection* connection)
: service_thread_(service_thread), connection_(connection) {
DCHECK(connection);
}
IncomingFramesReader::~IncomingFramesReader() {
VLOG(1) << "~IncomingFramesReader is called";
CloseAllPendingReads(/*is_timeout=*/false);
}
void IncomingFramesReader::ReadFrame(
absl::AnyInvocable<void(bool is_timeout, std::optional<V1Frame>)> callback,
absl::Duration timeout) {
ProcessReadRequest(std::nullopt, std::move(callback), timeout);
}
void IncomingFramesReader::ReadFrame(
FrameType frame_type,
absl::AnyInvocable<void(bool is_timeout, std::optional<V1Frame>)> callback,
absl::Duration timeout) {
ProcessReadRequest(frame_type, std::move(callback), timeout);
}
void IncomingFramesReader::ProcessReadRequest(
std::optional<FrameType> frame_type,
absl::AnyInvocable<void(bool is_timeout, std::optional<V1Frame>)> callback,
absl::Duration timeout) {
std::unique_ptr<V1Frame> cached_frame;
{
absl::MutexLock lock(mutex_);
if (!read_frame_info_queue_.empty()) {
// There are already outstanding read requests, just queue this up.
ReadFrameInfo read_fame_info{frame_type, std::move(callback), timeout};
read_frame_info_queue_.push(std::move(read_fame_info));
return;
}
// Check in the cache for frame.
cached_frame = PopCachedFrame(frame_type);
}
if (cached_frame) {
callback(/*is_timeout=*/false, std::move(*cached_frame));
return;
}
{
// No matching cached frame, queue this request, then read more frames.
absl::MutexLock lock(mutex_);
ReadFrameInfo read_frame_info{frame_type, std::move(callback), timeout};
read_frame_info_queue_.push(std::move(read_frame_info));
if (timeout != absl::ZeroDuration()) {
timeout_timer_ = std::make_unique<ThreadTimer>(
service_thread_, "frame_reader_timeout", timeout,
[reader = GetWeakPtr()]() {
auto frame_reader = reader.lock();
if (frame_reader == nullptr) {
LOG(WARNING) << "IncomingFramesReader has already been released "
"before read timeout.";
return;
}
frame_reader->OnTimeout();
});
}
}
ReadNextFrame();
}
void IncomingFramesReader::ReadNextFrame() {
connection_->Read(
[reader = GetWeakPtr()](std::optional<std::vector<uint8_t>> bytes) {
auto frame_reader = reader.lock();
if (frame_reader == nullptr) {
LOG(WARNING) << "IncomingFramesReader is released before.";
return;
}
if (!bytes.has_value()) {
LOG(WARNING) << __func__ << ": Failed to read frame";
frame_reader->CloseAllPendingReads(/*is_timeout=*/false);
return;
}
frame_reader->OnDataReadFromConnection(*bytes);
});
}
void IncomingFramesReader::OnTimeout() {
LOG(WARNING) << __func__ << ": Timed out reading from NearbyConnection.";
CloseAllPendingReads(/*is_timeout=*/true);
}
void IncomingFramesReader::OnDataReadFromConnection(
const std::vector<uint8_t>& bytes) {
std::unique_ptr<V1Frame> frame = DecodeV1Frame(bytes);
if (frame == nullptr) {
LOG(WARNING)
<< __func__
<< ": Cannot decode frame. Not currently bound to nearby process";
ReadNextFrame();
return;
}
FrameType frame_type = frame->type();
bool cached_frame = false;
{
absl::MutexLock lock(mutex_);
if (read_frame_info_queue_.empty()) {
// Drop the frame if no one is waiting.
return;
}
const ReadFrameInfo& frame_info = read_frame_info_queue_.front();
if (frame_info.frame_type.has_value() &&
*frame_info.frame_type != frame_type) {
LOG(WARNING) << __func__ << ": Failed to read frame of type "
<< *frame_info.frame_type << ", but got frame of type "
<< frame_type << ". Cached for later.";
cached_frames_.push_back(std::move(frame));
cached_frame = true;
}
}
if (cached_frame) {
ReadNextFrame();
return;
}
Done(std::move(frame));
}
void IncomingFramesReader::CloseAllPendingReads(bool is_timeout) {
std::queue<ReadFrameInfo> queue;
{
absl::MutexLock lock(mutex_);
queue.swap(read_frame_info_queue_);
}
while (!queue.empty()) {
ReadFrameInfo read_frame_info = std::move(queue.front());
queue.pop();
read_frame_info.callback(is_timeout, std::nullopt);
}
}
void IncomingFramesReader::Done(std::unique_ptr<V1Frame> frame) {
ReadFrameInfo read_frame_info;
{
absl::MutexLock lock(mutex_);
timeout_timer_.reset();
read_frame_info = std::move(read_frame_info_queue_.front());
read_frame_info_queue_.pop();
}
read_frame_info.callback(/*is_timeout=*/false, *frame);
{
absl::MutexLock lock(mutex_);
if (read_frame_info_queue_.empty()) {
return;
}
read_frame_info = std::move(read_frame_info_queue_.front());
read_frame_info_queue_.pop();
}
ProcessReadRequest(read_frame_info.frame_type,
std::move(read_frame_info.callback),
read_frame_info.timeout);
}
std::unique_ptr<V1Frame> IncomingFramesReader::PopCachedFrame(
std::optional<V1Frame::FrameType> frame_type) {
VLOG(1) << __func__ << ": Fetching cached frame";
if (cached_frames_.empty()) {
return nullptr;
}
if (!frame_type.has_value()) {
std::unique_ptr<V1Frame> frame = std::move(cached_frames_.front());
cached_frames_.pop_front();
return frame;
}
VLOG(1) << __func__ << ": Requested frame type - " << *frame_type;
auto iter =
std::find_if(cached_frames_.begin(), cached_frames_.end(),
[frame_type = *frame_type](std::unique_ptr<V1Frame>& frame) {
return frame->type() == frame_type;
});
if (iter == cached_frames_.end()) return nullptr;
VLOG(1) << __func__ << ": Successfully read cached frame";
std::unique_ptr<V1Frame> frame = std::move(*iter);
cached_frames_.erase(iter);
return frame;
}
} // namespace sharing
} // namespace nearby