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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_SHARING_INTERNAL_API_NETWORK_MONITOR_H_
#define THIRD_PARTY_NEARBY_SHARING_INTERNAL_API_NETWORK_MONITOR_H_
#include <utility>
#include "absl/functional/any_invocable.h"
namespace nearby {
namespace api {
class NetworkMonitor {
public:
// Registers callbacks for connection changes. The callbacks will be called
// when device is connected to a LAN network or when the device is connected
// to internet.
NetworkMonitor(
absl::AnyInvocable<void(bool)> lan_connected_callback,
absl::AnyInvocable<void(bool)> internet_connected_callback)
: lan_connected_callback_(std::move(lan_connected_callback)),
internet_connected_callback_(std::move(internet_connected_callback)){}
virtual ~NetworkMonitor() = default;
// Returns true if connected to an AP (Access Point), not necessarily
// connected to the internet.
virtual bool IsLanConnected() = 0;
// Returns true if connected to internet.
virtual bool IsInternetConnected() = 0;
protected:
absl::AnyInvocable<void(bool)> lan_connected_callback_;
absl::AnyInvocable<void(bool)> internet_connected_callback_;
};
} // namespace api
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_SHARING_INTERNAL_API_NETWORK_MONITOR_H_