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nearby/internal/platform/implementation/windows/generated/winrt/impl/Microsoft.UI.Composition.SystemBackdrops.0.h
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2026-01-27 23:46:02 -08:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_UI_Composition_SystemBackdrops_0_H
#define WINRT_Microsoft_UI_Composition_SystemBackdrops_0_H
WINRT_EXPORT namespace winrt::Microsoft::UI { struct WindowId; }
WINRT_EXPORT namespace winrt::Microsoft::UI::Composition {
struct ICompositionSupportsSystemBackdrop;
}
WINRT_EXPORT namespace winrt::Windows::Foundation {
struct EventRegistrationToken;
template <typename T>
struct WINRT_IMPL_EMPTY_BASES IReference;
template <typename TSender, typename TResult>
struct WINRT_IMPL_EMPTY_BASES TypedEventHandler;
}
WINRT_EXPORT namespace winrt::Windows::UI { struct Color; }
WINRT_EXPORT namespace winrt::Windows::UI::Composition {
struct CompositionTarget;
}
WINRT_EXPORT namespace winrt::Windows::UI::Core { struct CoreWindow; }
WINRT_EXPORT namespace winrt::Microsoft::UI::Composition::SystemBackdrops {
enum class DesktopAcrylicKind : int32_t {
Default = 0,
Base = 1,
Thin = 2,
};
enum class MicaKind : int32_t {
Base = 0,
BaseAlt = 1,
};
enum class SystemBackdropState : int32_t {
Active = 0,
Fallback = 1,
HighContrast = 2,
};
enum class SystemBackdropTheme : int32_t {
Default = 0,
Light = 1,
Dark = 2,
};
struct IDesktopAcrylicController;
struct IDesktopAcrylicController2;
struct IDesktopAcrylicController3;
struct IDesktopAcrylicControllerStatics;
struct IMicaController;
struct IMicaController2;
struct IMicaControllerStatics;
struct ISystemBackdropConfiguration;
struct ISystemBackdropController;
struct ISystemBackdropControllerWithTargets;
struct DesktopAcrylicController;
struct MicaController;
struct SystemBackdropConfiguration;
}
namespace winrt::impl {
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController2> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController3> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicControllerStatics> {
using type = interface_category;
};
template <>
struct category<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> {
using type = interface_category;
};
template <>
struct category<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
IMicaControllerStatics> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropConfiguration> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropController> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets> {
using type = interface_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
DesktopAcrylicController> {
using type = class_category;
};
template <>
struct category<
winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController> {
using type = class_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
SystemBackdropConfiguration> {
using type = class_category;
};
template <>
struct category<
winrt::Microsoft::UI::Composition::SystemBackdrops::DesktopAcrylicKind> {
using type = enum_category;
};
template <>
struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind> {
using type = enum_category;
};
template <>
struct category<
winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropState> {
using type = enum_category;
};
template <>
struct category<
winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropTheme> {
using type = enum_category;
};
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::DesktopAcrylicController> =
L"Microsoft.UI.Composition.SystemBackdrops.DesktopAcrylicController";
template <>
inline constexpr auto&
name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController> =
L"Microsoft.UI.Composition.SystemBackdrops.MicaController";
template <>
inline constexpr auto&
name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
SystemBackdropConfiguration> =
L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropConfiguration";
template <>
inline constexpr auto& name_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::DesktopAcrylicKind> =
L"Microsoft.UI.Composition.SystemBackdrops.DesktopAcrylicKind";
template <>
inline constexpr auto&
name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind> =
L"Microsoft.UI.Composition.SystemBackdrops.MicaKind";
template <>
inline constexpr auto& name_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropState> =
L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropState";
template <>
inline constexpr auto& name_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropTheme> =
L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropTheme";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IDesktopAcrylicController> =
L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IDesktopAcrylicController2> =
L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController2";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IDesktopAcrylicController3> =
L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController3";
template <>
inline constexpr auto&
name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicControllerStatics> =
L"Microsoft.UI.Composition.SystemBackdrops."
L"IDesktopAcrylicControllerStatics";
template <>
inline constexpr auto& name_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> =
L"Microsoft.UI.Composition.SystemBackdrops.IMicaController";
template <>
inline constexpr auto& name_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> =
L"Microsoft.UI.Composition.SystemBackdrops.IMicaController2";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IMicaControllerStatics> =
L"Microsoft.UI.Composition.SystemBackdrops.IMicaControllerStatics";
template <>
inline constexpr auto& name_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropConfiguration> =
L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropConfiguration";
template <>
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::ISystemBackdropController> =
L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropController";
template <>
inline constexpr auto&
name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets> =
L"Microsoft.UI.Composition.SystemBackdrops."
L"ISystemBackdropControllerWithTargets";
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IDesktopAcrylicController>{
0x7C20A6AF,
0x8EB3,
0x5F08,
{0xBD, 0xFC, 0x6D, 0x35, 0xE3, 0x5D, 0xFE,
0x45}}; // 7C20A6AF-8EB3-5F08-BDFC-6D35E35DFE45
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IDesktopAcrylicController2>{
0x88E0A368,
0xDFC7,
0x5971,
{0xA5, 0x0B, 0x40, 0xDF, 0x5A, 0xA5, 0xF5,
0xC2}}; // 88E0A368-DFC7-5971-A50B-40DF5AA5F5C2
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::IDesktopAcrylicController3>{
0x30D917E6,
0x02D3,
0x59CA,
{0xB4, 0x40, 0xBF, 0x9D, 0x2E, 0x7C, 0xC1,
0x40}}; // 30D917E6-02D3-59CA-B440-BF9D2E7CC140
template <>
inline constexpr guid
guid_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicControllerStatics>{
0xA9E8F790,
0x79EF,
0x5416,
{0x9B, 0x67, 0x6B, 0xCF, 0xE8, 0x67, 0xC8,
0xB7}}; // A9E8F790-79EF-5416-9B67-6BCFE867C8B7
template <>
inline constexpr guid
guid_v<winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController>{
0x2DE996A9,
0x0A2A,
0x5889,
{0xA8, 0x9C, 0x1F, 0x84, 0x06, 0x0A, 0x8C,
0xAB}}; // 2DE996A9-0A2A-5889-A89C-1F84060A8CAB
template <>
inline constexpr guid guid_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2>{
0xF1ED4A52,
0xD9CA,
0x506E,
{0x95, 0x86, 0xCA, 0xAE, 0xFD, 0x3A, 0xA9,
0x71}}; // F1ED4A52-D9CA-506E-9586-CAAEFD3AA971
template <>
inline constexpr guid guid_v<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaControllerStatics>{
0x7D85D834,
0xD514,
0x5250,
{0xB7, 0xC4, 0x0B, 0x78, 0x50, 0xD1, 0xEF,
0xDC}}; // 7D85D834-D514-5250-B7C4-0B7850D1EFDC
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::ISystemBackdropConfiguration>{
0xEBCCE1B9,
0x0E0C,
0x5431,
{0xAB, 0x0E, 0x00, 0xF3, 0xF0, 0x66, 0x99,
0x62}}; // EBCCE1B9-0E0C-5431-AB0E-00F3F0669962
template <>
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
SystemBackdrops::ISystemBackdropController>{
0x5632D76C,
0x0B74,
0x5B52,
{0xAA, 0x33, 0x80, 0x26, 0x20, 0x68, 0xAE,
0xB2}}; // 5632D76C-0B74-5B52-AA33-80262068AEB2
template <>
inline constexpr guid
guid_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets>{
0x9C56FE7C,
0x98EB,
0x5F89,
{0xAD, 0x97, 0xDA, 0xD5, 0x7F, 0xC3, 0x0C,
0x8C}}; // 9C56FE7C-98EB-5F89-AD97-DAD57FC30C8C
template <>
struct default_interface<winrt::Microsoft::UI::Composition::SystemBackdrops::
DesktopAcrylicController> {
using type = winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController;
};
template <>
struct default_interface<
winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController> {
using type =
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController;
};
template <>
struct default_interface<winrt::Microsoft::UI::Composition::SystemBackdrops::
SystemBackdropConfiguration> {
using type = winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropConfiguration;
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_FallbackColor(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall put_FallbackColor(
struct struct_Windows_UI_Color) noexcept = 0;
virtual int32_t __stdcall get_LuminosityOpacity(float*) noexcept = 0;
virtual int32_t __stdcall put_LuminosityOpacity(float) noexcept = 0;
virtual int32_t __stdcall get_TintColor(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall put_TintColor(
struct struct_Windows_UI_Color) noexcept = 0;
virtual int32_t __stdcall get_TintOpacity(float*) noexcept = 0;
virtual int32_t __stdcall put_TintOpacity(float) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController2> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall ResetProperties() noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController3> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_Kind(int32_t) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicControllerStatics> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall IsSupported(bool*) noexcept = 0;
};
};
template <>
struct abi<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_FallbackColor(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall put_FallbackColor(
struct struct_Windows_UI_Color) noexcept = 0;
virtual int32_t __stdcall get_LuminosityOpacity(float*) noexcept = 0;
virtual int32_t __stdcall put_LuminosityOpacity(float) noexcept = 0;
virtual int32_t __stdcall get_TintColor(
struct struct_Windows_UI_Color*) noexcept = 0;
virtual int32_t __stdcall put_TintColor(
struct struct_Windows_UI_Color) noexcept = 0;
virtual int32_t __stdcall get_TintOpacity(float*) noexcept = 0;
virtual int32_t __stdcall put_TintOpacity(float) noexcept = 0;
};
};
template <>
struct abi<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_Kind(int32_t) noexcept = 0;
virtual int32_t __stdcall ResetProperties() noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
IMicaControllerStatics> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall IsSupported(bool*) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropConfiguration> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_HighContrastBackgroundColor(
void**) noexcept = 0;
virtual int32_t __stdcall put_HighContrastBackgroundColor(
void*) noexcept = 0;
virtual int32_t __stdcall get_IsHighContrast(bool*) noexcept = 0;
virtual int32_t __stdcall put_IsHighContrast(bool) noexcept = 0;
virtual int32_t __stdcall get_IsInputActive(bool*) noexcept = 0;
virtual int32_t __stdcall put_IsInputActive(bool) noexcept = 0;
virtual int32_t __stdcall get_Theme(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_Theme(int32_t) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropController> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall SetTargetWithWindowId(
struct struct_Microsoft_UI_WindowId, void*, bool*) noexcept = 0;
virtual int32_t __stdcall SetTargetWithCoreWindow(void*, void*,
bool*) noexcept = 0;
};
};
template <>
struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets> {
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
virtual int32_t __stdcall get_State(int32_t*) noexcept = 0;
virtual int32_t __stdcall AddSystemBackdropTarget(void*,
bool*) noexcept = 0;
virtual int32_t __stdcall RemoveAllSystemBackdropTargets() noexcept = 0;
virtual int32_t __stdcall RemoveSystemBackdropTarget(void*,
bool*) noexcept = 0;
virtual int32_t __stdcall SetSystemBackdropConfiguration(
void*) noexcept = 0;
virtual int32_t __stdcall add_StateChanged(
void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_StateChanged(
winrt::event_token) noexcept = 0;
};
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController {
[[nodiscard]] auto FallbackColor() const;
auto FallbackColor(winrt::Windows::UI::Color const& value) const;
[[nodiscard]] auto LuminosityOpacity() const;
auto LuminosityOpacity(float value) const;
[[nodiscard]] auto TintColor() const;
auto TintColor(winrt::Windows::UI::Color const& value) const;
[[nodiscard]] auto TintOpacity() const;
auto TintOpacity(float value) const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController<
D>;
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController2 {
auto ResetProperties() const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController2> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController2<
D>;
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController3 {
[[nodiscard]] auto Kind() const;
auto Kind(winrt::Microsoft::UI::Composition::SystemBackdrops::
DesktopAcrylicKind const& value) const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicController3> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController3<
D>;
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicControllerStatics {
auto IsSupported() const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
IDesktopAcrylicControllerStatics> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicControllerStatics<
D>;
};
template <typename D>
struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController {
[[nodiscard]] auto FallbackColor() const;
auto FallbackColor(winrt::Windows::UI::Color const& value) const;
[[nodiscard]] auto LuminosityOpacity() const;
auto LuminosityOpacity(float value) const;
[[nodiscard]] auto TintColor() const;
auto TintColor(winrt::Windows::UI::Color const& value) const;
[[nodiscard]] auto TintOpacity() const;
auto TintOpacity(float value) const;
};
template <>
struct consume<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController<D>;
};
template <typename D>
struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController2 {
[[nodiscard]] auto Kind() const;
auto Kind(winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind const&
value) const;
auto ResetProperties() const;
};
template <>
struct consume<
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController2<D>;
};
template <typename D>
struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaControllerStatics {
auto IsSupported() const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
IMicaControllerStatics> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_IMicaControllerStatics<
D>;
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropConfiguration {
[[nodiscard]] auto HighContrastBackgroundColor() const;
auto HighContrastBackgroundColor(
winrt::Windows::Foundation::IReference<winrt::Windows::UI::Color> const&
value) const;
[[nodiscard]] auto IsHighContrast() const;
auto IsHighContrast(bool value) const;
[[nodiscard]] auto IsInputActive() const;
auto IsInputActive(bool value) const;
[[nodiscard]] auto Theme() const;
auto Theme(winrt::Microsoft::UI::Composition::SystemBackdrops::
SystemBackdropTheme const& value) const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropConfiguration> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropConfiguration<
D>;
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropController {
auto SetTarget(winrt::Microsoft::UI::WindowId const& windowId,
winrt::Windows::UI::Composition::CompositionTarget const&
desktopWindowTarget) const;
auto SetTarget(winrt::Windows::UI::Core::CoreWindow const& coreWindow,
winrt::Windows::UI::Composition::CompositionTarget const&
compositionTarget) const;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropController> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropController<
D>;
};
template <typename D>
struct
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropControllerWithTargets {
[[nodiscard]] auto State() const;
auto AddSystemBackdropTarget(
winrt::Microsoft::UI::Composition::
ICompositionSupportsSystemBackdrop const& systemBackdropTarget) const;
auto RemoveAllSystemBackdropTargets() const;
auto RemoveSystemBackdropTarget(
winrt::Microsoft::UI::Composition::
ICompositionSupportsSystemBackdrop const& systemBackdropTarget) const;
auto SetSystemBackdropConfiguration(
winrt::Microsoft::UI::Composition::SystemBackdrops::
SystemBackdropConfiguration const& configuration) const;
auto StateChanged(
winrt::Windows::Foundation::TypedEventHandler<
winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets,
winrt::Windows::Foundation::IInspectable> const& handler) const;
using StateChanged_revoker = impl::event_revoker<
winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets,
&impl::abi_t<
winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets>::remove_StateChanged>;
[[nodiscard]] auto StateChanged(
auto_revoke_t,
winrt::Windows::Foundation::TypedEventHandler<
winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets,
winrt::Windows::Foundation::IInspectable> const& handler) const;
auto StateChanged(winrt::event_token const& token) const noexcept;
};
template <>
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
ISystemBackdropControllerWithTargets> {
template <typename D>
using type =
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropControllerWithTargets<
D>;
};
} // namespace winrt::impl
#endif