mirror of
https://github.com/kidfromjupiter/nearby.git
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623 lines
24 KiB
C++
623 lines
24 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT
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// v2.0.250303.1
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#pragma once
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#ifndef WINRT_Microsoft_UI_Composition_SystemBackdrops_0_H
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#define WINRT_Microsoft_UI_Composition_SystemBackdrops_0_H
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WINRT_EXPORT namespace winrt::Microsoft::UI { struct WindowId; }
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WINRT_EXPORT namespace winrt::Microsoft::UI::Composition {
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struct ICompositionSupportsSystemBackdrop;
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}
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WINRT_EXPORT namespace winrt::Windows::Foundation {
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struct EventRegistrationToken;
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template <typename T>
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struct WINRT_IMPL_EMPTY_BASES IReference;
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template <typename TSender, typename TResult>
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struct WINRT_IMPL_EMPTY_BASES TypedEventHandler;
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}
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WINRT_EXPORT namespace winrt::Windows::UI { struct Color; }
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WINRT_EXPORT namespace winrt::Windows::UI::Composition {
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struct CompositionTarget;
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}
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WINRT_EXPORT namespace winrt::Windows::UI::Core { struct CoreWindow; }
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WINRT_EXPORT namespace winrt::Microsoft::UI::Composition::SystemBackdrops {
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enum class DesktopAcrylicKind : int32_t {
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Default = 0,
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Base = 1,
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Thin = 2,
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};
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enum class MicaKind : int32_t {
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Base = 0,
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BaseAlt = 1,
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};
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enum class SystemBackdropState : int32_t {
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Active = 0,
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Fallback = 1,
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HighContrast = 2,
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};
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enum class SystemBackdropTheme : int32_t {
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Default = 0,
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Light = 1,
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Dark = 2,
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};
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struct IDesktopAcrylicController;
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struct IDesktopAcrylicController2;
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struct IDesktopAcrylicController3;
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struct IDesktopAcrylicControllerStatics;
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struct IMicaController;
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struct IMicaController2;
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struct IMicaControllerStatics;
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struct ISystemBackdropConfiguration;
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struct ISystemBackdropController;
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struct ISystemBackdropControllerWithTargets;
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struct DesktopAcrylicController;
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struct MicaController;
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struct SystemBackdropConfiguration;
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}
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namespace winrt::impl {
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController2> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController3> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicControllerStatics> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IMicaControllerStatics> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropConfiguration> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropController> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropControllerWithTargets> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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DesktopAcrylicController> {
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using type = class_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController> {
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using type = class_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::
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SystemBackdropConfiguration> {
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using type = class_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::SystemBackdrops::DesktopAcrylicKind> {
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using type = enum_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind> {
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using type = enum_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropState> {
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using type = enum_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropTheme> {
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using type = enum_category;
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};
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::DesktopAcrylicController> =
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L"Microsoft.UI.Composition.SystemBackdrops.DesktopAcrylicController";
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController> =
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L"Microsoft.UI.Composition.SystemBackdrops.MicaController";
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
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SystemBackdropConfiguration> =
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L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropConfiguration";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::DesktopAcrylicKind> =
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L"Microsoft.UI.Composition.SystemBackdrops.DesktopAcrylicKind";
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind> =
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L"Microsoft.UI.Composition.SystemBackdrops.MicaKind";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropState> =
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L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropState";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropTheme> =
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L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropTheme";
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IDesktopAcrylicController> =
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L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController";
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IDesktopAcrylicController2> =
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L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController2";
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IDesktopAcrylicController3> =
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L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController3";
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicControllerStatics> =
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L"Microsoft.UI.Composition.SystemBackdrops."
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L"IDesktopAcrylicControllerStatics";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> =
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L"Microsoft.UI.Composition.SystemBackdrops.IMicaController";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> =
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L"Microsoft.UI.Composition.SystemBackdrops.IMicaController2";
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IMicaControllerStatics> =
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L"Microsoft.UI.Composition.SystemBackdrops.IMicaControllerStatics";
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template <>
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inline constexpr auto& name_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropConfiguration> =
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L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropConfiguration";
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template <>
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inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::ISystemBackdropController> =
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L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropController";
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template <>
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inline constexpr auto&
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name_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropControllerWithTargets> =
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L"Microsoft.UI.Composition.SystemBackdrops."
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L"ISystemBackdropControllerWithTargets";
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template <>
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inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IDesktopAcrylicController>{
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0x7C20A6AF,
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0x8EB3,
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0x5F08,
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{0xBD, 0xFC, 0x6D, 0x35, 0xE3, 0x5D, 0xFE,
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0x45}}; // 7C20A6AF-8EB3-5F08-BDFC-6D35E35DFE45
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template <>
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inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IDesktopAcrylicController2>{
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0x88E0A368,
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0xDFC7,
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0x5971,
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{0xA5, 0x0B, 0x40, 0xDF, 0x5A, 0xA5, 0xF5,
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0xC2}}; // 88E0A368-DFC7-5971-A50B-40DF5AA5F5C2
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template <>
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inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::IDesktopAcrylicController3>{
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0x30D917E6,
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0x02D3,
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0x59CA,
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{0xB4, 0x40, 0xBF, 0x9D, 0x2E, 0x7C, 0xC1,
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0x40}}; // 30D917E6-02D3-59CA-B440-BF9D2E7CC140
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template <>
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inline constexpr guid
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guid_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicControllerStatics>{
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0xA9E8F790,
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0x79EF,
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0x5416,
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{0x9B, 0x67, 0x6B, 0xCF, 0xE8, 0x67, 0xC8,
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0xB7}}; // A9E8F790-79EF-5416-9B67-6BCFE867C8B7
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template <>
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inline constexpr guid
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guid_v<winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController>{
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0x2DE996A9,
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0x0A2A,
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0x5889,
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{0xA8, 0x9C, 0x1F, 0x84, 0x06, 0x0A, 0x8C,
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0xAB}}; // 2DE996A9-0A2A-5889-A89C-1F84060A8CAB
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template <>
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inline constexpr guid guid_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2>{
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0xF1ED4A52,
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0xD9CA,
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0x506E,
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{0x95, 0x86, 0xCA, 0xAE, 0xFD, 0x3A, 0xA9,
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0x71}}; // F1ED4A52-D9CA-506E-9586-CAAEFD3AA971
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template <>
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inline constexpr guid guid_v<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaControllerStatics>{
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0x7D85D834,
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0xD514,
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0x5250,
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{0xB7, 0xC4, 0x0B, 0x78, 0x50, 0xD1, 0xEF,
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0xDC}}; // 7D85D834-D514-5250-B7C4-0B7850D1EFDC
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template <>
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inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::ISystemBackdropConfiguration>{
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0xEBCCE1B9,
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0x0E0C,
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0x5431,
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{0xAB, 0x0E, 0x00, 0xF3, 0xF0, 0x66, 0x99,
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0x62}}; // EBCCE1B9-0E0C-5431-AB0E-00F3F0669962
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template <>
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inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
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SystemBackdrops::ISystemBackdropController>{
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0x5632D76C,
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0x0B74,
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0x5B52,
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{0xAA, 0x33, 0x80, 0x26, 0x20, 0x68, 0xAE,
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0xB2}}; // 5632D76C-0B74-5B52-AA33-80262068AEB2
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template <>
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inline constexpr guid
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guid_v<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropControllerWithTargets>{
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0x9C56FE7C,
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0x98EB,
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0x5F89,
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{0xAD, 0x97, 0xDA, 0xD5, 0x7F, 0xC3, 0x0C,
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0x8C}}; // 9C56FE7C-98EB-5F89-AD97-DAD57FC30C8C
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template <>
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struct default_interface<winrt::Microsoft::UI::Composition::SystemBackdrops::
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DesktopAcrylicController> {
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using type = winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController;
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};
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template <>
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struct default_interface<
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winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController> {
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using type =
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController;
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};
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template <>
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struct default_interface<winrt::Microsoft::UI::Composition::SystemBackdrops::
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SystemBackdropConfiguration> {
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using type = winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropConfiguration;
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall get_FallbackColor(
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struct struct_Windows_UI_Color*) noexcept = 0;
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virtual int32_t __stdcall put_FallbackColor(
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struct struct_Windows_UI_Color) noexcept = 0;
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virtual int32_t __stdcall get_LuminosityOpacity(float*) noexcept = 0;
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virtual int32_t __stdcall put_LuminosityOpacity(float) noexcept = 0;
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virtual int32_t __stdcall get_TintColor(
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struct struct_Windows_UI_Color*) noexcept = 0;
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virtual int32_t __stdcall put_TintColor(
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struct struct_Windows_UI_Color) noexcept = 0;
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virtual int32_t __stdcall get_TintOpacity(float*) noexcept = 0;
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virtual int32_t __stdcall put_TintOpacity(float) noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController2> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall ResetProperties() noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicController3> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0;
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virtual int32_t __stdcall put_Kind(int32_t) noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IDesktopAcrylicControllerStatics> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall IsSupported(bool*) noexcept = 0;
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};
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};
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template <>
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struct abi<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall get_FallbackColor(
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struct struct_Windows_UI_Color*) noexcept = 0;
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virtual int32_t __stdcall put_FallbackColor(
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struct struct_Windows_UI_Color) noexcept = 0;
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virtual int32_t __stdcall get_LuminosityOpacity(float*) noexcept = 0;
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virtual int32_t __stdcall put_LuminosityOpacity(float) noexcept = 0;
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virtual int32_t __stdcall get_TintColor(
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struct struct_Windows_UI_Color*) noexcept = 0;
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virtual int32_t __stdcall put_TintColor(
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struct struct_Windows_UI_Color) noexcept = 0;
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virtual int32_t __stdcall get_TintOpacity(float*) noexcept = 0;
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virtual int32_t __stdcall put_TintOpacity(float) noexcept = 0;
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};
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};
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template <>
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struct abi<
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winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0;
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virtual int32_t __stdcall put_Kind(int32_t) noexcept = 0;
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virtual int32_t __stdcall ResetProperties() noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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IMicaControllerStatics> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall IsSupported(bool*) noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropConfiguration> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall get_HighContrastBackgroundColor(
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void**) noexcept = 0;
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virtual int32_t __stdcall put_HighContrastBackgroundColor(
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void*) noexcept = 0;
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virtual int32_t __stdcall get_IsHighContrast(bool*) noexcept = 0;
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virtual int32_t __stdcall put_IsHighContrast(bool) noexcept = 0;
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virtual int32_t __stdcall get_IsInputActive(bool*) noexcept = 0;
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virtual int32_t __stdcall put_IsInputActive(bool) noexcept = 0;
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virtual int32_t __stdcall get_Theme(int32_t*) noexcept = 0;
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virtual int32_t __stdcall put_Theme(int32_t) noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropController> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall SetTargetWithWindowId(
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struct struct_Microsoft_UI_WindowId, void*, bool*) noexcept = 0;
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virtual int32_t __stdcall SetTargetWithCoreWindow(void*, void*,
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bool*) noexcept = 0;
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};
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};
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template <>
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struct abi<winrt::Microsoft::UI::Composition::SystemBackdrops::
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ISystemBackdropControllerWithTargets> {
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struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
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virtual int32_t __stdcall get_State(int32_t*) noexcept = 0;
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virtual int32_t __stdcall AddSystemBackdropTarget(void*,
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bool*) noexcept = 0;
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virtual int32_t __stdcall RemoveAllSystemBackdropTargets() noexcept = 0;
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virtual int32_t __stdcall RemoveSystemBackdropTarget(void*,
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bool*) noexcept = 0;
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virtual int32_t __stdcall SetSystemBackdropConfiguration(
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void*) noexcept = 0;
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virtual int32_t __stdcall add_StateChanged(
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void*, winrt::event_token*) noexcept = 0;
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virtual int32_t __stdcall remove_StateChanged(
|
|
winrt::event_token) noexcept = 0;
|
|
};
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController {
|
|
[[nodiscard]] auto FallbackColor() const;
|
|
auto FallbackColor(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto LuminosityOpacity() const;
|
|
auto LuminosityOpacity(float value) const;
|
|
[[nodiscard]] auto TintColor() const;
|
|
auto TintColor(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto TintOpacity() const;
|
|
auto TintOpacity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
IDesktopAcrylicController> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController2 {
|
|
auto ResetProperties() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
IDesktopAcrylicController2> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController2<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController3 {
|
|
[[nodiscard]] auto Kind() const;
|
|
auto Kind(winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
DesktopAcrylicKind const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
IDesktopAcrylicController3> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController3<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicControllerStatics {
|
|
auto IsSupported() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
IDesktopAcrylicControllerStatics> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicControllerStatics<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController {
|
|
[[nodiscard]] auto FallbackColor() const;
|
|
auto FallbackColor(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto LuminosityOpacity() const;
|
|
auto LuminosityOpacity(float value) const;
|
|
[[nodiscard]] auto TintColor() const;
|
|
auto TintColor(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto TintOpacity() const;
|
|
auto TintOpacity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController2 {
|
|
[[nodiscard]] auto Kind() const;
|
|
auto Kind(winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind const&
|
|
value) const;
|
|
auto ResetProperties() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController2> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaControllerStatics {
|
|
auto IsSupported() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
IMicaControllerStatics> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_IMicaControllerStatics<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropConfiguration {
|
|
[[nodiscard]] auto HighContrastBackgroundColor() const;
|
|
auto HighContrastBackgroundColor(
|
|
winrt::Windows::Foundation::IReference<winrt::Windows::UI::Color> const&
|
|
value) const;
|
|
[[nodiscard]] auto IsHighContrast() const;
|
|
auto IsHighContrast(bool value) const;
|
|
[[nodiscard]] auto IsInputActive() const;
|
|
auto IsInputActive(bool value) const;
|
|
[[nodiscard]] auto Theme() const;
|
|
auto Theme(winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
SystemBackdropTheme const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropConfiguration> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropConfiguration<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropController {
|
|
auto SetTarget(winrt::Microsoft::UI::WindowId const& windowId,
|
|
winrt::Windows::UI::Composition::CompositionTarget const&
|
|
desktopWindowTarget) const;
|
|
auto SetTarget(winrt::Windows::UI::Core::CoreWindow const& coreWindow,
|
|
winrt::Windows::UI::Composition::CompositionTarget const&
|
|
compositionTarget) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropController> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropController<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropControllerWithTargets {
|
|
[[nodiscard]] auto State() const;
|
|
auto AddSystemBackdropTarget(
|
|
winrt::Microsoft::UI::Composition::
|
|
ICompositionSupportsSystemBackdrop const& systemBackdropTarget) const;
|
|
auto RemoveAllSystemBackdropTargets() const;
|
|
auto RemoveSystemBackdropTarget(
|
|
winrt::Microsoft::UI::Composition::
|
|
ICompositionSupportsSystemBackdrop const& systemBackdropTarget) const;
|
|
auto SetSystemBackdropConfiguration(
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
SystemBackdropConfiguration const& configuration) const;
|
|
auto StateChanged(
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropControllerWithTargets,
|
|
winrt::Windows::Foundation::IInspectable> const& handler) const;
|
|
using StateChanged_revoker = impl::event_revoker<
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropControllerWithTargets,
|
|
&impl::abi_t<
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropControllerWithTargets>::remove_StateChanged>;
|
|
[[nodiscard]] auto StateChanged(
|
|
auto_revoke_t,
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropControllerWithTargets,
|
|
winrt::Windows::Foundation::IInspectable> const& handler) const;
|
|
auto StateChanged(winrt::event_token const& token) const noexcept;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::SystemBackdrops::
|
|
ISystemBackdropControllerWithTargets> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropControllerWithTargets<
|
|
D>;
|
|
};
|
|
} // namespace winrt::impl
|
|
#endif
|