Files
nearby/internal/platform/implementation/apple/ble_server_socket.h
T
Guogang Li cce45b745e Internal refactor
PiperOrigin-RevId: 815749899
2025-10-06 09:03:08 -07:00

78 lines
2.8 KiB
Objective-C

// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Note: File language is detected using heuristics. Many Objective-C++ headers
// are incorrectly classified as C++ resulting in invalid linter errors. The use
// of "NSArray" and other Foundation classes like "NSData", "NSDictionary" and
// "NSUUID" are highly weighted for Objective-C and Objective-C++ scores. Oddly,
// "#import <Foundation/Foundation.h>" does not contribute any points. This
// comment alone should be enough to trick the IDE in to believing this is
// actually some sort of Objective-C file. See:
// cs/google3/devtools/search/lang/recognize_language_classifiers_data
// TODO(b/293336684): Remove this file when shared Weave is complete.
#import <Foundation/Foundation.h>
#include <memory>
#include "absl/functional/any_invocable.h"
#include "internal/platform/exception.h"
#import "internal/platform/implementation/apple/ble_socket.h"
#include "internal/platform/implementation/ble.h"
namespace nearby {
namespace apple {
// A BLE server socket for listening for incoming Weave sockets.
class BleServerSocket : public api::ble::BleServerSocket {
public:
BleServerSocket() = default;
~BleServerSocket() override;
// Wait for an available socket.
//
// Blocks until either:
// - at least one incoming connection request is available, or
// - ServerSocket is closed.
//
// On success, returns connected socket, ready to exchange data or nullptr on
// error. Once error is reported, it is permanent, and ServerSocket must be
// closed.
std::unique_ptr<api::ble::BleSocket> Accept() override
ABSL_LOCKS_EXCLUDED(mutex_);
// Close the server socket.
//
// Returns Exception::kIo on error, otherwise Exception::kSuccess.
Exception Close() override ABSL_LOCKS_EXCLUDED(mutex_);
bool Connect(std::unique_ptr<BleSocket> socket) ABSL_LOCKS_EXCLUDED(mutex_);
void SetCloseNotifier(absl::AnyInvocable<void()> notifier)
ABSL_LOCKS_EXCLUDED(mutex_);
private:
Exception DoClose() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
mutable absl::Mutex mutex_;
absl::CondVar cond_;
absl::flat_hash_set<std::unique_ptr<BleSocket>> pending_sockets_
ABSL_GUARDED_BY(mutex_);
absl::AnyInvocable<void()> close_notifier_ ABSL_GUARDED_BY(mutex_);
bool closed_ ABSL_GUARDED_BY(mutex_) = false;
};
} // namespace apple
} // namespace nearby