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nearby/sharing/scheduling/nearby_share_scheduler.h
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2025-08-14 18:07:15 -07:00

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// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_SHARING_SCHEDULING_NEARBY_SHARE_SCHEDULER_H_
#define THIRD_PARTY_NEARBY_SHARING_SCHEDULING_NEARBY_SHARE_SCHEDULER_H_
#include <stddef.h>
#include <atomic>
#include <functional>
#include "absl/time/time.h"
namespace nearby {
namespace sharing {
// Schedules tasks and alerts the owner when a request is ready. Scheduling
// begins after Start() is called, and scheduling is stopped via Stop().
//
// An immediate request can be made, bypassing any current scheduling, via
// MakeImmediateRequest(). When a request attempt has completed--successfully
// or not--the owner should invoke HandleResult() so the scheduler can process
// the attempt outcomes and schedule future attempts if necessary.
class NearbyShareScheduler {
public:
using OnRequestCallback = std::function<void()>;
explicit NearbyShareScheduler(OnRequestCallback callback);
virtual ~NearbyShareScheduler() = default;
void Start();
void Stop();
bool is_running() const { return is_running_; }
// Make a request that runs as soon as possible.
virtual void MakeImmediateRequest() = 0;
// Processes the result of the previous request. Method to be called by the
// owner when the request is finished. The timer for the next request is
// automatically scheduled.
virtual void HandleResult(bool success) = 0;
// Recomputes the time until the next request, using GetTimeUntilNextRequest()
// as the source of truth. This method is essentially idempotent. NOTE: This
// method should rarely need to be called.
virtual void Reschedule() = 0;
// Returns the time of the last known successful request. If no request has
// succeeded, `absl::InfinitePast` is returned.
virtual absl::Time GetLastSuccessTime() const = 0;
// Returns true after the |callback_| has been alerted of a request but before
// HandleResult() is invoked.
virtual bool IsWaitingForResult() const = 0;
// The number of times the current request type has failed.
// Once the request succeeds or a fresh request is made--for example,
// via a manual request--this counter is reset.
virtual size_t GetNumConsecutiveFailures() const = 0;
protected:
virtual void OnStart() = 0;
virtual void OnStop() = 0;
// Invokes |callback_|, alerting the owner that a request is ready.
void NotifyOfRequest();
private:
const OnRequestCallback callback_;
std::atomic<bool> is_running_ = false;
};
} // namespace sharing
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_SHARING_SCHEDULING_NEARBY_SHARE_SCHEDULER_H_