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nearby/internal/platform/implementation/windows/generated/winrt/impl/Microsoft.UI.System.1.h
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2026-01-27 23:46:02 -08:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_UI_System_1_H
#define WINRT_Microsoft_UI_System_1_H
#include "winrt/impl/Microsoft.UI.System.0.h"
WINRT_EXPORT namespace winrt::Microsoft::UI::System {
struct WINRT_IMPL_EMPTY_BASES IThemeSettings
: winrt::Windows::Foundation::IInspectable,
impl::consume_t<IThemeSettings> {
IThemeSettings(std::nullptr_t = nullptr) noexcept {}
IThemeSettings(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Windows::Foundation::IInspectable(ptr,
take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES IThemeSettingsStatics
: winrt::Windows::Foundation::IInspectable,
impl::consume_t<IThemeSettingsStatics> {
IThemeSettingsStatics(std::nullptr_t = nullptr) noexcept {}
IThemeSettingsStatics(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Windows::Foundation::IInspectable(ptr,
take_ownership_from_abi) {}
};
}
#endif