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nearby/internal/platform/implementation/apple/multi_thread_executor.h
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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_APPLE_MULTI_THREAD_EXECUTOR_H_
#define PLATFORM_IMPL_APPLE_MULTI_THREAD_EXECUTOR_H_
#ifdef __cplusplus
#import "internal/platform/implementation/apple/scheduled_executor.h"
#include "internal/platform/implementation/submittable_executor.h"
#import "internal/platform/runnable.h"
namespace location {
namespace nearby {
namespace apple {
class MultiThreadExecutor : public api::SubmittableExecutor {
public:
explicit MultiThreadExecutor(int max_concurrency);
~MultiThreadExecutor() override = default;
MultiThreadExecutor(const MultiThreadExecutor&) = delete;
MultiThreadExecutor& operator=(const MultiThreadExecutor&) = delete;
// api::SubmittableExecutor:
void Shutdown() override;
void Execute(Runnable&& runnable) override;
bool DoSubmit(Runnable&& runnable) override;
private:
std::unique_ptr<ScheduledExecutor> scheduled_executor_;
};
} // namespace apple
} // namespace nearby
} // namespace location
#endif
#endif // PLATFORM_IMPL_APPLE_MULTI_THREAD_EXECUTOR_H_