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50 lines
2.6 KiB
C++
50 lines
2.6 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
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#ifndef WINRT_Windows_UI_Input_Preview_H
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#define WINRT_Windows_UI_Input_Preview_H
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#include "winrt/base.h"
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static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210505.3"), "Mismatched C++/WinRT headers.");
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#define CPPWINRT_VERSION "2.0.210505.3"
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#include "winrt/Windows.UI.Input.h"
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#include "winrt/impl/Windows.UI.Input.2.h"
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#include "winrt/impl/Windows.UI.WindowManagement.2.h"
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#include "winrt/impl/Windows.UI.Input.Preview.2.h"
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namespace winrt::impl
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{
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template <typename D> WINRT_IMPL_AUTO(winrt::Windows::UI::Input::InputActivationListener) consume_Windows_UI_Input_Preview_IInputActivationListenerPreviewStatics<D>::CreateForApplicationWindow(winrt::Windows::UI::WindowManagement::AppWindow const& window) const
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{
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void* result{};
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check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics)->CreateForApplicationWindow(*(void**)(&window), &result));
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return winrt::Windows::UI::Input::InputActivationListener{ result, take_ownership_from_abi };
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}
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#ifndef WINRT_LEAN_AND_MEAN
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template <typename D>
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struct produce<D, winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics> : produce_base<D, winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>
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{
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int32_t __stdcall CreateForApplicationWindow(void* window, void** result) noexcept final try
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{
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clear_abi(result);
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typename D::abi_guard guard(this->shim());
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*result = detach_from<winrt::Windows::UI::Input::InputActivationListener>(this->shim().CreateForApplicationWindow(*reinterpret_cast<winrt::Windows::UI::WindowManagement::AppWindow const*>(&window)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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};
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#endif
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}
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WINRT_EXPORT namespace winrt::Windows::UI::Input::Preview
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{
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inline auto InputActivationListenerPreview::CreateForApplicationWindow(winrt::Windows::UI::WindowManagement::AppWindow const& window)
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{
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return impl::call_factory<InputActivationListenerPreview, IInputActivationListenerPreviewStatics>([&](IInputActivationListenerPreviewStatics const& f) { return f.CreateForApplicationWindow(window); });
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}
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}
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namespace std
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{
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#ifndef WINRT_LEAN_AND_MEAN
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template<> struct hash<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics> : winrt::impl::hash_base {};
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template<> struct hash<winrt::Windows::UI::Input::Preview::InputActivationListenerPreview> : winrt::impl::hash_base {};
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#endif
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}
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#endif
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