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44 lines
2.1 KiB
C++
44 lines
2.1 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.220531.1
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#pragma once
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#ifndef WINRT_Windows_UI_Input_Preview_0_H
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#define WINRT_Windows_UI_Input_Preview_0_H
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WINRT_EXPORT namespace winrt::Windows::UI::Input
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{
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struct InputActivationListener;
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}
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WINRT_EXPORT namespace winrt::Windows::UI::WindowManagement
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{
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struct AppWindow;
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}
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WINRT_EXPORT namespace winrt::Windows::UI::Input::Preview
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{
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struct IInputActivationListenerPreviewStatics;
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struct InputActivationListenerPreview;
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}
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namespace winrt::impl
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{
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template <> struct category<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>{ using type = interface_category; };
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template <> struct category<winrt::Windows::UI::Input::Preview::InputActivationListenerPreview>{ using type = class_category; };
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template <> inline constexpr auto& name_v<winrt::Windows::UI::Input::Preview::InputActivationListenerPreview> = L"Windows.UI.Input.Preview.InputActivationListenerPreview";
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template <> inline constexpr auto& name_v<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics> = L"Windows.UI.Input.Preview.IInputActivationListenerPreviewStatics";
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template <> inline constexpr guid guid_v<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>{ 0xF0551CE5,0x0DE6,0x5BE0,{ 0xA5,0x89,0xF7,0x37,0x20,0x1A,0x45,0x82 } }; // F0551CE5-0DE6-5BE0-A589-F737201A4582
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template <> struct abi<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>
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{
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struct __declspec(novtable) type : inspectable_abi
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{
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virtual int32_t __stdcall CreateForApplicationWindow(void*, void**) noexcept = 0;
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};
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};
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template <typename D>
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struct consume_Windows_UI_Input_Preview_IInputActivationListenerPreviewStatics
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{
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auto CreateForApplicationWindow(winrt::Windows::UI::WindowManagement::AppWindow const& window) const;
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};
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template <> struct consume<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>
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{
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template <typename D> using type = consume_Windows_UI_Input_Preview_IInputActivationListenerPreviewStatics<D>;
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};
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}
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#endif
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