mirror of
https://github.com/kidfromjupiter/nearby.git
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364 lines
22 KiB
C++
364 lines
22 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
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#pragma once
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#ifndef WINRT_Windows_Phone_UI_Input_H
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#define WINRT_Windows_Phone_UI_Input_H
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#include "winrt/base.h"
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static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers.");
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#define CPPWINRT_VERSION "2.0.250303.1"
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#include "winrt/impl/Windows.Foundation.2.h"
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#include "winrt/impl/Windows.Phone.UI.Input.2.h"
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namespace winrt::impl
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{
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template <typename D> auto consume_Windows_Phone_UI_Input_IBackPressedEventArgs<D>::Handled() const
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{
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bool value{};
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->get_Handled(&value));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)this;
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check_hresult(_winrt_abi_type->get_Handled(&value));
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}
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return value;
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IBackPressedEventArgs<D>::Handled(bool value) const
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{
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->put_Handled(value));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)this;
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check_hresult(_winrt_abi_type->put_Handled(value));
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}
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler) const
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{
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winrt::event_token token{};
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->add_BackPressed(*(void**)(&handler), put_abi(token)));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)this;
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check_hresult(_winrt_abi_type->add_BackPressed(*(void**)(&handler), put_abi(token)));
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}
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return token;
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler) const
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{
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return impl::make_event_revoker<D, BackPressed_revoker>(this, BackPressed(handler));
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(winrt::event_token const& token) const noexcept
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{
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)&_winrt_casted_result;
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_winrt_abi_type->remove_BackPressed(impl::bind_in(token));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)this;
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_winrt_abi_type->remove_BackPressed(impl::bind_in(token));
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}
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
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{
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winrt::event_token token{};
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->add_CameraHalfPressed(*(void**)(&handler), put_abi(token)));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
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check_hresult(_winrt_abi_type->add_CameraHalfPressed(*(void**)(&handler), put_abi(token)));
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}
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return token;
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
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{
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return impl::make_event_revoker<D, CameraHalfPressed_revoker>(this, CameraHalfPressed(handler));
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(winrt::event_token const& token) const noexcept
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{
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
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_winrt_abi_type->remove_CameraHalfPressed(impl::bind_in(token));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
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_winrt_abi_type->remove_CameraHalfPressed(impl::bind_in(token));
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}
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
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{
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winrt::event_token token{};
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->add_CameraPressed(*(void**)(&handler), put_abi(token)));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
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check_hresult(_winrt_abi_type->add_CameraPressed(*(void**)(&handler), put_abi(token)));
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}
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return token;
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
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{
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return impl::make_event_revoker<D, CameraPressed_revoker>(this, CameraPressed(handler));
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(winrt::event_token const& token) const noexcept
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{
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
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_winrt_abi_type->remove_CameraPressed(impl::bind_in(token));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
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_winrt_abi_type->remove_CameraPressed(impl::bind_in(token));
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}
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
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{
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winrt::event_token token{};
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->add_CameraReleased(*(void**)(&handler), put_abi(token)));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
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check_hresult(_winrt_abi_type->add_CameraReleased(*(void**)(&handler), put_abi(token)));
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}
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return token;
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
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{
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return impl::make_event_revoker<D, CameraReleased_revoker>(this, CameraReleased(handler));
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}
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template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(winrt::event_token const& token) const noexcept
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{
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if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
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_winrt_abi_type->remove_CameraReleased(impl::bind_in(token));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
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_winrt_abi_type->remove_CameraReleased(impl::bind_in(token));
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}
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}
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#ifndef WINRT_LEAN_AND_MEAN
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template <typename D>
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struct produce<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs> : produce_base<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>
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{
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int32_t __stdcall get_Handled(bool* value) noexcept final try
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{
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typename D::abi_guard guard(this->shim());
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*value = detach_from<bool>(this->shim().Handled());
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return 0;
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}
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catch (...) { return to_hresult(); }
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int32_t __stdcall put_Handled(bool value) noexcept final try
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{
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typename D::abi_guard guard(this->shim());
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this->shim().Handled(value);
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return 0;
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}
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catch (...) { return to_hresult(); }
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};
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#endif
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#ifndef WINRT_LEAN_AND_MEAN
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template <typename D>
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struct produce<D, winrt::Windows::Phone::UI::Input::ICameraEventArgs> : produce_base<D, winrt::Windows::Phone::UI::Input::ICameraEventArgs>
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{
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};
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#endif
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#ifndef WINRT_LEAN_AND_MEAN
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template <typename D>
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struct produce<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics> : produce_base<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>
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{
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int32_t __stdcall add_BackPressed(void* handler, winrt::event_token* token) noexcept final try
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{
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zero_abi<winrt::event_token>(token);
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typename D::abi_guard guard(this->shim());
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*token = detach_from<winrt::event_token>(this->shim().BackPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const*>(&handler)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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int32_t __stdcall remove_BackPressed(winrt::event_token token) noexcept final
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{
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typename D::abi_guard guard(this->shim());
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this->shim().BackPressed(*reinterpret_cast<winrt::event_token const*>(&token));
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return 0;
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}
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};
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#endif
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#ifndef WINRT_LEAN_AND_MEAN
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template <typename D>
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struct produce<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2> : produce_base<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>
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{
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int32_t __stdcall add_CameraHalfPressed(void* handler, winrt::event_token* token) noexcept final try
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{
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zero_abi<winrt::event_token>(token);
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typename D::abi_guard guard(this->shim());
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*token = detach_from<winrt::event_token>(this->shim().CameraHalfPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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int32_t __stdcall remove_CameraHalfPressed(winrt::event_token token) noexcept final
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{
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typename D::abi_guard guard(this->shim());
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this->shim().CameraHalfPressed(*reinterpret_cast<winrt::event_token const*>(&token));
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return 0;
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}
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int32_t __stdcall add_CameraPressed(void* handler, winrt::event_token* token) noexcept final try
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{
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zero_abi<winrt::event_token>(token);
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typename D::abi_guard guard(this->shim());
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*token = detach_from<winrt::event_token>(this->shim().CameraPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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int32_t __stdcall remove_CameraPressed(winrt::event_token token) noexcept final
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{
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typename D::abi_guard guard(this->shim());
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this->shim().CameraPressed(*reinterpret_cast<winrt::event_token const*>(&token));
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return 0;
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}
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int32_t __stdcall add_CameraReleased(void* handler, winrt::event_token* token) noexcept final try
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{
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zero_abi<winrt::event_token>(token);
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typename D::abi_guard guard(this->shim());
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*token = detach_from<winrt::event_token>(this->shim().CameraReleased(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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int32_t __stdcall remove_CameraReleased(winrt::event_token token) noexcept final
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{
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typename D::abi_guard guard(this->shim());
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this->shim().CameraReleased(*reinterpret_cast<winrt::event_token const*>(&token));
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return 0;
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}
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};
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#endif
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}
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WINRT_EXPORT namespace winrt::Windows::Phone::UI::Input
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{
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inline auto HardwareButtons::BackPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler)
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{
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return impl::call_factory<HardwareButtons, IHardwareButtonsStatics>([&](IHardwareButtonsStatics const& f) { return f.BackPressed(handler); });
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}
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inline auto HardwareButtons::BackPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler)
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{
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auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>();
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return HardwareButtons::BackPressed_revoker{ f, f.BackPressed(handler) };
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}
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inline auto HardwareButtons::BackPressed(winrt::event_token const& token)
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{
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impl::call_factory<HardwareButtons, IHardwareButtonsStatics>([&](IHardwareButtonsStatics const& f) { return f.BackPressed(token); });
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}
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inline auto HardwareButtons::CameraHalfPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
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{
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return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraHalfPressed(handler); });
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}
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inline auto HardwareButtons::CameraHalfPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
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{
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auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
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return HardwareButtons::CameraHalfPressed_revoker{ f, f.CameraHalfPressed(handler) };
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}
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inline auto HardwareButtons::CameraHalfPressed(winrt::event_token const& token)
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{
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impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraHalfPressed(token); });
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}
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inline auto HardwareButtons::CameraPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
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{
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return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraPressed(handler); });
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|
}
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|
inline auto HardwareButtons::CameraPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
|
|
{
|
|
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
|
|
return HardwareButtons::CameraPressed_revoker{ f, f.CameraPressed(handler) };
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|
}
|
|
inline auto HardwareButtons::CameraPressed(winrt::event_token const& token)
|
|
{
|
|
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraPressed(token); });
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|
}
|
|
inline auto HardwareButtons::CameraReleased(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
|
|
{
|
|
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraReleased(handler); });
|
|
}
|
|
inline auto HardwareButtons::CameraReleased(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
|
|
{
|
|
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
|
|
return HardwareButtons::CameraReleased_revoker{ f, f.CameraReleased(handler) };
|
|
}
|
|
inline auto HardwareButtons::CameraReleased(winrt::event_token const& token)
|
|
{
|
|
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraReleased(token); });
|
|
}
|
|
}
|
|
namespace std
|
|
{
|
|
#ifndef WINRT_LEAN_AND_MEAN
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs> : winrt::impl::hash_base {};
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::ICameraEventArgs> : winrt::impl::hash_base {};
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics> : winrt::impl::hash_base {};
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2> : winrt::impl::hash_base {};
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> : winrt::impl::hash_base {};
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::CameraEventArgs> : winrt::impl::hash_base {};
|
|
template<> struct hash<winrt::Windows::Phone::UI::Input::HardwareButtons> : winrt::impl::hash_base {};
|
|
#endif
|
|
#ifdef __cpp_lib_format
|
|
#endif
|
|
}
|
|
#endif
|