Files
nearby/internal/platform/implementation/windows/generated/winrt/impl/Windows.Gaming.Preview.GamesEnumeration.1.h
T
hais f5fcd35ced nearby sdk refactor
PiperOrigin-RevId: 425434260
2022-02-02 11:56:39 -08:00

61 lines
3.2 KiB
C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210930.14
#pragma once
#ifndef WINRT_Windows_Gaming_Preview_GamesEnumeration_1_H
#define WINRT_Windows_Gaming_Preview_GamesEnumeration_1_H
#include "winrt/impl/Windows.Gaming.Preview.GamesEnumeration.0.h"
WINRT_EXPORT namespace winrt::Windows::Gaming::Preview::GamesEnumeration
{
struct __declspec(empty_bases) IGameListEntry :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameListEntry>
{
IGameListEntry(std::nullptr_t = nullptr) noexcept {}
IGameListEntry(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IGameListEntry2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameListEntry2>,
impl::require<winrt::Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2, winrt::Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>
{
IGameListEntry2(std::nullptr_t = nullptr) noexcept {}
IGameListEntry2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IGameListStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameListStatics>
{
IGameListStatics(std::nullptr_t = nullptr) noexcept {}
IGameListStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IGameListStatics2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameListStatics2>
{
IGameListStatics2(std::nullptr_t = nullptr) noexcept {}
IGameListStatics2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IGameModeConfiguration :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameModeConfiguration>
{
IGameModeConfiguration(std::nullptr_t = nullptr) noexcept {}
IGameModeConfiguration(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IGameModeUserConfiguration :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameModeUserConfiguration>
{
IGameModeUserConfiguration(std::nullptr_t = nullptr) noexcept {}
IGameModeUserConfiguration(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IGameModeUserConfigurationStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameModeUserConfigurationStatics>
{
IGameModeUserConfigurationStatics(std::nullptr_t = nullptr) noexcept {}
IGameModeUserConfigurationStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif