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nearby/internal/platform/implementation/windows/generated/winrt/impl/Microsoft.Windows.Vision.2.h
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2026-01-27 23:46:02 -08:00

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C

// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Windows_Vision_2_H
#define WINRT_Microsoft_Windows_Vision_2_H
#include "winrt/impl/Microsoft.Windows.Vision.1.h"
WINRT_EXPORT namespace winrt::Microsoft::Windows::Vision {
struct ScreenRegionBoundingBox {
uint32_t Left{};
uint32_t Top{};
uint32_t Right{};
uint32_t Bottom{};
};
inline bool operator==(ScreenRegionBoundingBox const& left,
ScreenRegionBoundingBox const& right) noexcept {
return left.Left == right.Left && left.Top == right.Top &&
left.Right == right.Right && left.Bottom == right.Bottom;
}
inline bool operator!=(ScreenRegionBoundingBox const& left,
ScreenRegionBoundingBox const& right) noexcept {
return !(left == right);
}
}
#endif