Files
nearby/internal/platform/implementation/windows/ble_v2_socket.cc
T
2024-09-19 09:37:29 -07:00

84 lines
2.7 KiB
C++

// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "internal/platform/implementation/windows/ble_v2_socket.h"
#include <cstddef>
#include <cstdint>
#include <memory>
#include "absl/synchronization/mutex.h"
#include "absl/time/clock.h"
#include "absl/time/time.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/exception.h"
#include "internal/platform/implementation/ble_v2.h"
#include "internal/platform/implementation/windows/utils.h"
#include "internal/platform/input_stream.h"
#include "internal/platform/logging.h"
#include "internal/platform/output_stream.h"
namespace nearby {
namespace windows {
InputStream& BleV2Socket::GetInputStream() { return input_stream_; }
OutputStream& BleV2Socket::GetOutputStream() { return output_stream_; }
Exception BleV2Socket::Close() { return {Exception::kSuccess}; }
api::ble_v2::BlePeripheral* BleV2Socket::GetRemotePeripheral() {
return ble_peripheral_;
}
bool BleV2Socket::Connect(api::ble_v2::BlePeripheral* ble_peripheral) {
// TODO(b/271031645): implement BLE socket using weave
VLOG(1) << __func__
<< ": Connect to BLE peripheral=" << ble_peripheral->GetAddress();
return false;
}
ExceptionOr<ByteArray> BleV2Socket::BleInputStream::Read(std::int64_t size) {
// TODO(b/271031645): implement BLE socket using weave
VLOG(1) << __func__ << ": Read data size=" << size;
return ExceptionOr<ByteArray>(Exception::kIo);
}
Exception BleV2Socket::BleInputStream::Close() {
// TODO(b/271031645): implement BLE socket using weave
VLOG(1) << __func__ << ": Close BLE input stream.";
return {Exception::kSuccess};
}
Exception BleV2Socket::BleOutputStream::Write(const ByteArray& data) {
// TODO(b/271031645): implement BLE socket using weave
VLOG(1) << __func__ << ": Write data size=" << data.size();
return {Exception::kIo};
}
Exception BleV2Socket::BleOutputStream::Flush() {
// TODO(b/271031645): implement BLE socket using weave
LOG(INFO) << __func__ << ": Flush is called.";
return {Exception::kSuccess};
}
Exception BleV2Socket::BleOutputStream::Close() {
// TODO(b/271031645): implement BLE socket using weave
LOG(INFO) << __func__ << ": close is called.";
return {Exception::kSuccess};
}
} // namespace windows
} // namespace nearby