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28 lines
1.4 KiB
C++
28 lines
1.4 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.220531.1
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#pragma once
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#ifndef WINRT_Windows_ApplicationModel_Resources_2_H
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#define WINRT_Windows_ApplicationModel_Resources_2_H
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#include "winrt/impl/Windows.Foundation.1.h"
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#include "winrt/impl/Windows.UI.1.h"
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#include "winrt/impl/Windows.ApplicationModel.Resources.1.h"
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WINRT_EXPORT namespace winrt::Windows::ApplicationModel::Resources
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{
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struct __declspec(empty_bases) ResourceLoader : winrt::Windows::ApplicationModel::Resources::IResourceLoader,
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impl::require<ResourceLoader, winrt::Windows::ApplicationModel::Resources::IResourceLoader2>
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{
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ResourceLoader(std::nullptr_t) noexcept {}
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ResourceLoader(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::ApplicationModel::Resources::IResourceLoader(ptr, take_ownership_from_abi) {}
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ResourceLoader();
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explicit ResourceLoader(param::hstring const& name);
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static auto GetStringForReference(winrt::Windows::Foundation::Uri const& uri);
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static auto GetForCurrentView();
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static auto GetForCurrentView(param::hstring const& name);
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static auto GetForViewIndependentUse();
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static auto GetForViewIndependentUse(param::hstring const& name);
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static auto GetForUIContext(winrt::Windows::UI::UIContext const& context);
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static auto GetDefaultPriPath(param::hstring const& packageFullName);
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};
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}
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#endif
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