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37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_SYSTEM_CLOCK_H_
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#define PLATFORM_IMPL_WINDOWS_SYSTEM_CLOCK_H_
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#include "platform/api/system_clock.h"
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namespace location {
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namespace nearby {
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// Initialize global system state.
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// TODO(b/184975123): replace with real implementation.
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void SystemClock::Init() {}
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// Returns current absolute time. It is guaranteed to be monotonic.
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// TODO(b/184975123): replace with real implementation.
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absl::Time SystemClock::ElapsedRealtime() { return absl::UnixEpoch(); }
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// Pauses current thread for the specified duration.
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// TODO(b/184975123): replace with real implementation.
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Exception SystemClock::Sleep(absl::Duration duration) { return Exception{}; }
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_IMPL_WINDOWS_SYSTEM_CLOCK_H_
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