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nearby/internal/weave/sockets/initial_data_provider.h
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2023-07-13 08:45:16 -07:00

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C++

// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_INTERNAL_WEAVE_SOCKETS_INITIAL_DATA_PROVIDER_H_
#define THIRD_PARTY_NEARBY_INTERNAL_WEAVE_SOCKETS_INITIAL_DATA_PROVIDER_H_
#include <string>
#include "absl/random/random.h"
namespace nearby {
namespace weave {
class InitialDataProvider {
public:
virtual ~InitialDataProvider() = default;
virtual std::string Provide() { return ""; }
};
class RandomDataProvider : public InitialDataProvider {
public:
explicit RandomDataProvider(int number_of_bytes)
: number_of_bytes_(number_of_bytes) {}
std::string Provide() override {
uint64_t res = absl::uniform_int_distribution<uint64_t>(
1, pow(10, static_cast<double>(number_of_bytes_)))(prng_);
return absl::StrCat(res);
}
private:
int number_of_bytes_;
absl::BitGen prng_;
};
} // namespace weave
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_INTERNAL_WEAVE_SOCKETS_INITIAL_DATA_PROVIDER_H_