mirror of
https://github.com/kidfromjupiter/nearby.git
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416 lines
15 KiB
C++
416 lines
15 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_WIFI_LAN_H_
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#define PLATFORM_IMPL_WINDOWS_WIFI_LAN_H_
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// Windows headers
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#include <windows.h> // NOLINT
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#include <win32/windns.h> // NOLINT
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// Standard C/C++ headers
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#include <exception>
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#include <memory>
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#include <string>
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// Nearby connections headers
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#include "absl/base/thread_annotations.h"
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#include "absl/container/flat_hash_map.h"
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#include "absl/container/flat_hash_set.h"
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#include "absl/synchronization/mutex.h"
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#include "platform/api/wifi_lan.h"
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#include "platform/base/exception.h"
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#include "platform/base/input_stream.h"
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#include "platform/base/output_stream.h"
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#include "platform/public/count_down_latch.h"
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#include "platform/public/mutex.h"
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// WinRT headers
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#include "platform/impl/windows/generated/winrt/Windows.Devices.Enumeration.h"
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#include "platform/impl/windows/generated/winrt/Windows.Foundation.Collections.h"
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#include "platform/impl/windows/generated/winrt/Windows.Foundation.h"
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#include "platform/impl/windows/generated/winrt/Windows.Networking.Connectivity.h"
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#include "platform/impl/windows/generated/winrt/Windows.Networking.ServiceDiscovery.Dnssd.h"
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#include "platform/impl/windows/generated/winrt/Windows.Networking.Sockets.h"
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#include "platform/impl/windows/generated/winrt/Windows.Storage.Streams.h"
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#include "platform/impl/windows/generated/winrt/base.h"
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namespace location {
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namespace nearby {
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namespace windows {
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using winrt::fire_and_forget;
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using winrt::Windows::Devices::Enumeration::DeviceInformation;
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using winrt::Windows::Devices::Enumeration::DeviceInformationKind;
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using winrt::Windows::Devices::Enumeration::DeviceInformationUpdate;
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using winrt::Windows::Devices::Enumeration::DeviceWatcher;
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using winrt::Windows::Foundation::IInspectable;
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using winrt::Windows::Foundation::Collections::IMapView;
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using winrt::Windows::Networking::HostName;
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using winrt::Windows::Networking::Connectivity::NetworkInformation;
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using winrt::Windows::Networking::ServiceDiscovery::Dnssd::
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DnssdRegistrationResult;
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using winrt::Windows::Networking::ServiceDiscovery::Dnssd::
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DnssdRegistrationStatus;
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using winrt::Windows::Networking::ServiceDiscovery::Dnssd::DnssdServiceInstance;
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using winrt::Windows::Networking::Sockets::StreamSocket;
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using winrt::Windows::Networking::Sockets::StreamSocketListener;
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using winrt::Windows::Networking::Sockets::
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StreamSocketListenerConnectionReceivedEventArgs;
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using winrt::Windows::Networking::Sockets::StreamSocketListenerInformation;
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using winrt::Windows::Storage::Streams::Buffer;
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using winrt::Windows::Storage::Streams::DataReader;
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using winrt::Windows::Storage::Streams::IBuffer;
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using winrt::Windows::Storage::Streams::IInputStream;
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using winrt::Windows::Storage::Streams::InputStreamOptions;
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using winrt::Windows::Storage::Streams::IOutputStream;
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class WifiLanMedium;
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// WifiLanService includes NSD service information and
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// related medium information.
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class WifiLanService : public api::WifiLanService {
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public:
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WifiLanService() = default;
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explicit WifiLanService(NsdServiceInfo nsd_service_info)
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: nsd_service_info_(std::move(nsd_service_info)) {}
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~WifiLanService() override = default;
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NsdServiceInfo GetServiceInfo() const override { return nsd_service_info_; }
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void SetServiceInfo(NsdServiceInfo nsd_service_info) {
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nsd_service_info_ = std::move(nsd_service_info);
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}
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WifiLanMedium* GetMedium() { return medium_; }
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void SetMedium(WifiLanMedium* medium) { medium_ = medium; }
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private:
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NsdServiceInfo nsd_service_info_;
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WifiLanMedium* medium_ = nullptr;
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};
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// WifiLanSocket wraps the socket functions to read and write stream.
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// In WiFi LAN, A WifiLanSocket will be passed to StartAcceptingConnections's
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// call back when StreamSocketListener got connect. When call API to connect to
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// remote WiFi LAN service, also will return a WifiLanSocket to caller.
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class WifiLanSocket : public api::WifiLanSocket {
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public:
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WifiLanSocket(StreamSocket socket);
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~WifiLanSocket() override;
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// Returns the InputStream of the WifiLanSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiLanSocket object is destroyed.
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InputStream& GetInputStream() override;
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// Returns the OutputStream of the WifiLanSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiLanSocket object is destroyed.
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OutputStream& GetOutputStream() override;
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override;
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// Returns valid WifiLanService pointer if there is a connection, and
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// nullptr otherwise.
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api::WifiLanService* GetRemoteWifiLanService() override;
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// When connect to remove WiFi LAN servie, need to save remove WiFi LAN
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// information, so that can return it based on ip address and port query
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void SetRemoteWifiLanService(api::WifiLanService* wifi_lan_service);
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// Sets service id binding to the socket
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void SetServiceId(std::string service_id);
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// Sets medium information
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void SetMedium(WifiLanMedium* medium);
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// Returns the socket IP address
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std::string GetLocalAddress();
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// Returns the socket port, range is between 49152 and 65535
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int GetLocalPort();
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private:
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// A simple wrapper to handle input stream of socket
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class SocketInputStream : public InputStream {
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public:
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SocketInputStream(IInputStream input_stream);
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~SocketInputStream() = default;
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ExceptionOr<ByteArray> Read(std::int64_t size) override;
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ExceptionOr<size_t> Skip(size_t offset) override;
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Exception Close() override;
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private:
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IInputStream input_stream_{nullptr};
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};
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// A simple wrapper to handle output stream of socket
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class SocketOutputStream : public OutputStream {
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public:
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SocketOutputStream(IOutputStream output_stream);
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~SocketOutputStream() = default;
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Exception Write(const ByteArray& data) override;
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Exception Flush() override;
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Exception Close() override;
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private:
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IOutputStream output_stream_;
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};
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// Internal properties
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StreamSocket stream_soket_{nullptr};
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std::unique_ptr<SocketInputStream> input_stream_{nullptr};
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std::unique_ptr<SocketOutputStream> output_stream_{nullptr};
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api::WifiLanService* remote_wifi_lan_service_ = nullptr;
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WifiLanMedium* medium_ = nullptr;
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std::string service_id_;
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};
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// WifiLanNsd implements the NSD functions for a specific service ID.
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// WifiLan Medium separates NSD functions using WifiLanNsd. WifiLanNsd
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// maintians the states of mDNS service.
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class WifiLanNsd {
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public:
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explicit WifiLanNsd(WifiLanMedium* medium, const std::string service_id);
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WifiLanNsd(WifiLanNsd&&) = default;
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WifiLanNsd& operator=(WifiLanNsd&&) = default;
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~WifiLanNsd() = default;
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// Implements medium functions based on service id
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bool StartAcceptingConnections(
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api::WifiLanMedium::AcceptedConnectionCallback callback);
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bool StopAcceptingConnections();
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bool StartAdvertising(const NsdServiceInfo& nsd_service_info);
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bool StopAdvertising();
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bool StartDiscovery(api::WifiLanMedium::DiscoveredServiceCallback callback);
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bool StopDiscovery();
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// In the class, not using ENUM to describe the mDNS states, because a little
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// complicate to combine all states based on accepting, advertising and
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// discovery.
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bool IsIdle() { return nsd_status_ == 0; }
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bool IsAccepting() { return (nsd_status_ & NSD_STATUS_ACCEPTING) != 0; }
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bool IsAdvertising() { return (nsd_status_ & NSD_STATUS_ADVERTISING) != 0; }
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bool IsDiscovering() { return (nsd_status_ & NSD_STATUS_DISCOVERING) != 0; }
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// A pair of IP Address and Port. A remote device can use this information
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// to connect to us. This is non-null while IsAccepting is true.
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std::pair<std::string, int> GetServiceAddress();
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// DnsServiceDeRegister is a async process, after operation finish, callback
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// will call this method to notify the waiting method StopAdvertising to
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// continue.
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void NotifyDnsServiceUnregistered(DWORD status);
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private:
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// Nsd status
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static const int NSD_STATUS_IDLE = 0;
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static const int NSD_STATUS_ACCEPTING = (1 << 0);
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static const int NSD_STATUS_ADVERTISING = (1 << 1);
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static const int NSD_STATUS_DISCOVERING = (1 << 2);
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//
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// Constants
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//
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// Socket listening ports
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static const uint16 PORT_MIN = 49152;
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static const uint16 PORT_MAX = 65535;
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static const uint16 PORT_RANGE = PORT_MAX - PORT_MIN;
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// mDNS text attributes
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static constexpr std::string_view KEY_ENDPOINT_INFO = "n";
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// mDNS information for advertising and discovery
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static constexpr std::wstring_view MDNS_HOST_NAME = L"Windows.local";
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static constexpr std::string_view MDNS_INSTANCE_NAME_FORMAT =
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"%s.%s._tcp.local";
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static constexpr std::string_view MDNS_DEVICE_SELECTOR_FORMAT =
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"System.Devices.AepService.ProtocolId:=\"{4526e8c1-8aac-4153-9b16-"
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"55e86ada0e54}\" "
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"AND System.Devices.Dnssd.ServiceName:=\"%s._tcp\" AND "
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"System.Devices.Dnssd.Domain:=\"local\"";
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static const int SERVICE_ID_HASH_LENGTH = 6;
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static constexpr std::string_view SERVICE_ID_FORMAT =
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"_%02X%02X%02X%02X%02X%02X";
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//
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// Private methods
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//
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// Generates prefered listening port. If cannot bind to this port,
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// NSD will assign a random port for the service.
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// TODO: Windows firewall may break the solution, need to futher solution to
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// resolve the potential issue
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uint16 GenerateSocketPort(const std::string& service_id);
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// From mDNS device information, to build NsdServiceInfo.
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// the properties are from DeviceInformation and DeviceInformationUpdate.
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// The API gets IP addresses, service name and text attributes of mDNS
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// from these properties,
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NsdServiceInfo GetNsdServiceInformation(
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IMapView<winrt::hstring, IInspectable> properties);
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// mDNS callbacks for advertising and discovery
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fire_and_forget Listener_ConnectionReceived(
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StreamSocketListener listener,
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StreamSocketListenerConnectionReceivedEventArgs const& args);
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fire_and_forget Watcher_DeviceAdded(DeviceWatcher sender,
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DeviceInformation deviceInfo);
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fire_and_forget Watcher_DeviceUpdated(
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DeviceWatcher sender, DeviceInformationUpdate deviceInfoUpdate);
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fire_and_forget Watcher_DeviceRemoved(
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DeviceWatcher sender, DeviceInformationUpdate deviceInfoUpdate);
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static void Advertising_StopCompleted(DWORD Status, PVOID pQueryContext,
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PDNS_SERVICE_INSTANCE pInstance);
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// Retrieves IP addresses from local machine
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std::vector<std::string> GetIpAddresses();
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std::string GetServiceIdHash();
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// Manages remote connections
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WifiLanService* GetRemoteWifiLanService(
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std::string endpoint, std::unique_ptr<WifiLanService> wifi_lan_service);
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void RemoveRemoteWifiLanService(std::string endpoint);
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// Basic information of Nsd
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location::nearby::Mutex mutex_{};
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std::string service_id_{};
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// TODO(200421848): NsdServiceInfo should support service type
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std::string service_type_{};
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WifiLanMedium* medium_ = nullptr;
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WifiLanService wifi_lan_service_{};
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absl::flat_hash_map<std::string, std::unique_ptr<WifiLanService>>
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remote_wifi_lan_services_{};
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// NSD Status
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int nsd_status_ = NSD_STATUS_IDLE;
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//
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// Dns-sd related properties
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//
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// Advertising properties
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winrt::event_token listener_event_token_{};
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StreamSocketListener stream_socket_listener_{nullptr};
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DnssdServiceInstance dnssd_service_instance_{nullptr};
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DnssdRegistrationResult dnssd_regirstraion_result_{nullptr};
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// Stop advertising properties
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DNS_SERVICE_INSTANCE dns_service_instance_{nullptr};
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DNS_SERVICE_REGISTER_REQUEST dns_service_register_request_;
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std::unique_ptr<std::wstring> dns_service_instance_name_{nullptr};
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std::unique_ptr<CountDownLatch> dns_service_stop_latch_;
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DWORD dns_service_stop_status_;
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// Discovery properties
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DeviceWatcher device_watcher_{nullptr};
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winrt::event_token device_watcher_added_event_token;
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winrt::event_token device_watcher_updated_event_token;
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winrt::event_token device_watcher_removed_event_token;
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// callbacks for advertising and discovery
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api::WifiLanMedium::AcceptedConnectionCallback accepted_connection_callback_;
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api::WifiLanMedium::DiscoveredServiceCallback discovered_service_callback_;
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// IP addresses of the computer. mDNS uses them to advertise.
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std::vector<std::string> ip_addresses_{};
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};
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// Container of operations that can be performed over the WifiLan medium.
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class WifiLanMedium : public api::WifiLanMedium {
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public:
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~WifiLanMedium() override = default;
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// Starts to advertising
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bool StartAdvertising(const std::string& service_id,
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const NsdServiceInfo& nsd_service_info) override;
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// Stops to advertising
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bool StopAdvertising(const std::string& service_id) override;
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// Starts to discovery
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bool StartDiscovery(const std::string& service_id,
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DiscoveredServiceCallback callback) override;
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// Returns true once WifiLan discovery for service_id is well and truly
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// stopped; after this returns, there must be no more invocations of the
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// DiscoveredServiceCallback passed in to StartDiscovery() for service_id.
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bool StopDiscovery(const std::string& service_id) override;
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// Returns true once WifiLan socket connection requests to service_id can be
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// accepted.
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bool StartAcceptingConnections(const std::string& service_id,
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AcceptedConnectionCallback callback) override;
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// Stops to accept connections
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bool StopAcceptingConnections(const std::string& service_id) override;
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// Connects to a WifiLan service.
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// On success, returns a new WifiLanSocket.
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// On error, returns nullptr.
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std::unique_ptr<api::WifiLanSocket> Connect(
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api::WifiLanService& wifi_lan_service, const std::string& service_id,
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CancellationFlag* cancellation_flag) override;
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// Returns WiFi LAN service from local ip address and port information
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api::WifiLanService* GetRemoteService(const std::string& ip_address,
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int port) override;
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// returns advertising service address
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std::pair<std::string, int> GetServiceAddress(
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const std::string& service_id) override;
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// for internal to clean closed connection.
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void CloseConnection(WifiLanSocket& socket);
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private:
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// Accesses NSD by service id
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WifiLanNsd* GetNsd(std::string service_id, bool create = false);
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bool RemoveNsd(std::string service_id);
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// Gets error message from exception pointer
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std::string GetErrorMessage(std::exception_ptr eptr);
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// Protects the access to NSD and connections
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location::nearby::Mutex mutex_{};
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// Tracks of active advertising or discovery
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absl::flat_hash_map<std::string, std::unique_ptr<WifiLanNsd>>
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service_to_nsd_map_ ABSL_GUARDED_BY(mutex_);
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// Tracks of active connetions
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absl::flat_hash_set<WifiLanSocket*> wifi_lan_sockets_ ABSL_GUARDED_BY(mutex_);
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};
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} // namespace windows
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_IMPL_WINDOWS_WIFI_LAN_H_
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