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nearby/internal/interop/device_provider.h
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2023-06-08 15:41:54 -07:00

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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_CONNECTIONS_DEVICE_PROVIDER_H_
#define THIRD_PARTY_NEARBY_CONNECTIONS_DEVICE_PROVIDER_H_
#include "internal/interop/authentication_transport.h"
#include "internal/interop/device.h"
namespace nearby {
enum class AuthenticationRole {
kUnknown = 0,
kInitiator = 1,
kReceiver = 2,
};
enum class AuthenticationStatus {
kUnknown = 0,
kSuccess = 1,
kFailure = 2,
};
// The base device provider class for use with the Nearby Connections V3 APIs.
// This class currently provides a function to get the local device for whatever
// client implements it.
class NearbyDeviceProvider {
public:
virtual ~NearbyDeviceProvider() = default;
const virtual NearbyDevice* GetLocalDevice() = 0;
virtual AuthenticationStatus AuthenticateConnection(
NearbyDevice* local_device, NearbyDevice* remote_device,
AuthenticationRole role, absl::string_view shared_secret,
const AuthenticationTransport& authentication_transport) const {
// We want to check out-of-band by default (Show UKEY2 digits to user).
return AuthenticationStatus::kUnknown;
}
};
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_CONNECTIONS_DEVICE_PROVIDER_H_