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Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I4bf367877a986910bb03e1c54aa972b4bcd59942
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
#ifndef PLATFORM_V2_PUBLIC_FUTURE_H_
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#define PLATFORM_V2_PUBLIC_FUTURE_H_
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#include "platform_v2/public/settable_future.h"
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namespace location {
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namespace nearby {
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template <typename T>
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class Future final {
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public:
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virtual bool Set(T value) { return impl_->Set(std::move(value)); }
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virtual bool SetException(Exception exception) {
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return impl_->SetException(exception);
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}
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virtual ExceptionOr<T> Get() { return impl_->Get(); }
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virtual ExceptionOr<T> Get(absl::Duration timeout) {
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return impl_->Get(timeout);
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}
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void AddListener(Runnable runnable, api::Executor* executor) {
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impl_->AddListener(std::move(runnable), executor);
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}
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private:
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// Instance of future implementation is wrapped in shared_ptr<> to make
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// it possible to pass Future by value and share the implementation.
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// This allows for the following constructions:
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// 1)
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// Future<bool> future;
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// RunOnXyzThread([future]() { future.Set(DoTheJobAndReport()); });
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// if (future.Get().Ok()) { /*...*/ }
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// 2)
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// Future<bool> future = DoSomeAsyncWork(); // Returns future, but keeps copy.
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// if (future.Get().Ok()) { /*...*/ }
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std::shared_ptr<SettableFuture<T>> impl_{new SettableFuture<T>()};
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};
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_V2_PUBLIC_FUTURE_H_
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