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nearby/internal/platform/implementation/windows/generated/winrt/impl/Microsoft.Windows.System.2.h
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2026-01-27 23:46:02 -08:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Windows_System_2_H
#define WINRT_Microsoft_Windows_System_2_H
#include "winrt/impl/Microsoft.Windows.System.1.h"
WINRT_EXPORT namespace winrt::Microsoft::Windows::System {
struct WINRT_IMPL_EMPTY_BASES EnvironmentManager
: winrt::Microsoft::Windows::System::IEnvironmentManager,
impl::require<EnvironmentManager,
winrt::Microsoft::Windows::System::IEnvironmentManager2> {
EnvironmentManager(std::nullptr_t) noexcept {}
EnvironmentManager(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Microsoft::Windows::System::IEnvironmentManager(
ptr, take_ownership_from_abi) {}
static auto GetForProcess();
static auto GetForUser();
static auto GetForMachine();
[[nodiscard]] static auto IsSupported();
};
}
#endif