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nearby/fastpair/client/windows/fast_pair_controller_adapter.h
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// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_FASTPAIR_CLIENT_WINDOWS_FAST_PAIR_CONTROLLER_ADAPTER_H_
#define THIRD_PARTY_NEARBY_FASTPAIR_CLIENT_WINDOWS_FAST_PAIR_CONTROLLER_ADAPTER_H_
#define DLL_EXPORT extern "C" __declspec(dllexport)
#include "fastpair/fast_pair_controller.h"
namespace nearby {
namespace fastpair {
namespace windows {
// Initiate a default FastPairController instance.
// Return the instance handle to client
DLL_EXPORT void *__stdcall InitFastPairController();
// Closes the controller with stopping all endpoints, then free the memory.
DLL_EXPORT void __stdcall CloseFastPairController(
FastPairController *pController);
DLL_EXPORT void __stdcall StartScan(FastPairController *pController);
// Obtain scanning status
DLL_EXPORT bool __stdcall IsScanning(FastPairController *pController);
// Obtain connecting status
DLL_EXPORT bool __stdcall IsPairing(FastPairController *pController);
// Server Access trigger just for adapter implementation testing, will be delete
// after success
DLL_EXPORT bool __stdcall IsServerAccessing(FastPairController *pController);
} // namespace windows
} // namespace fastpair
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_FASTPAIR_CLIENT_WINDOWS_FAST_PAIR_CONTROLLER_ADAPTER_H_