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nearby/connections/implementation/mock_device.h
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Juliet Levesque 8be118a3d0 [Nearby Connections] Plumb remote device information much deeper into the stack
This will be needed for the authentication transport as the verifier will need the information about the remote device. This CL is based on logic from
awadhera@ in cl/539175992 with additional unit test coverage.

PiperOrigin-RevId: 565037849
2023-09-13 06:59:50 -07:00

38 lines
1.2 KiB
C++

// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_INTERNAL_MOCK_DEVICE
#define CORE_INTERNAL_MOCK_DEVICE
#include <string>
#include <vector>
#include "gmock/gmock.h"
#include "internal/interop/device.h"
namespace nearby {
class MockNearbyDevice : public NearbyDevice {
public:
MOCK_METHOD(NearbyDevice::Type, GetType, (), (const override));
MOCK_METHOD(std::string, GetEndpointId, (), (const override));
MOCK_METHOD(std::vector<ConnectionInfoVariant>, GetConnectionInfos, (),
(const override));
MOCK_METHOD(std::string, ToProtoBytes, (), (const override));
};
} // namespace nearby
#endif // CORE_INTERNAL_MOCK_DEVICE