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57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_FASTPAIR_UI_UI_BROKER_H_
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#define THIRD_PARTY_NEARBY_FASTPAIR_UI_UI_BROKER_H_
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#include "fastpair/common/fast_pair_device.h"
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#include "fastpair/common/protocol.h"
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#include "fastpair/ui/actions.h"
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#include "fastpair/ui/fast_pair/fast_pair_notification_controller.h"
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namespace nearby {
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namespace fastpair {
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// The UIBroker is the entry point for the UI component in the FastPair system.
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// It is responsible for brokering the 'show UI' calls to the correct Presenter
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// implementation, and exposing user actions taken on that UI.
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class UIBroker {
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public:
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class Observer {
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public:
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virtual ~Observer() = default;
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virtual void OnDiscoveryAction(FastPairDevice& device,
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DiscoveryAction action) = 0;
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};
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virtual ~UIBroker() = default;
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virtual void AddObserver(Observer* observer) = 0;
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virtual void RemoveObserver(Observer* observer) = 0;
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virtual void ShowDiscovery(
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FastPairDevice& device,
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FastPairNotificationController& notification_controller) = 0;
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virtual void ShowPairingResult(
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FastPairDevice& device,
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FastPairNotificationController& notification_controller,
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bool success) = 0;
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};
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} // namespace fastpair
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_FASTPAIR_UI_UI_BROKER_H_
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