Files
nearby/internal/platform/implementation/windows/wifi_lan_server_socket.cc
T
2022-11-01 17:15:51 -07:00

243 lines
7.3 KiB
C++

// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <windows.h>
#include <exception>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.Sockets.h"
#include "internal/platform/implementation/windows/utils.h"
#include "internal/platform/implementation/windows/wifi_lan.h"
#include "internal/platform/logging.h"
namespace location {
namespace nearby {
namespace windows {
namespace {
using ::winrt::Windows::Networking::Sockets::SocketQualityOfService;
}
WifiLanServerSocket::WifiLanServerSocket(int port) : port_(port) {}
WifiLanServerSocket::~WifiLanServerSocket() { Close(); }
// Returns the first IP address.
std::string WifiLanServerSocket::GetIPAddress() const {
if (stream_socket_listener_ == nullptr) {
return {};
}
if (ip_addresses_.empty()) {
auto ip_addr = GetIpAddresses();
if (ip_addr.empty()) {
return {};
}
return ip_addr.front();
}
return ip_addresses_.front();
}
// Returns socket port.
int WifiLanServerSocket::GetPort() const {
if (stream_socket_listener_ == nullptr) {
return 0;
}
return std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
}
// Blocks until either:
// - at least one incoming connection request is available, or
// - ServerSocket is closed.
// On success, returns connected socket, ready to exchange data.
// Returns nullptr on error.
// Once error is reported, it is permanent, and ServerSocket has to be closed.
std::unique_ptr<api::WifiLanSocket> WifiLanServerSocket::Accept() {
absl::MutexLock lock(&mutex_);
NEARBY_LOGS(INFO) << __func__ << ": Accept is called.";
while (!closed_ && pending_sockets_.empty()) {
cond_.Wait(&mutex_);
}
if (closed_) return {};
StreamSocket wifi_lan_socket = pending_sockets_.front();
pending_sockets_.pop_front();
NEARBY_LOGS(INFO) << __func__ << ": Accepted a remote connection.";
return std::make_unique<WifiLanSocket>(wifi_lan_socket);
}
void WifiLanServerSocket::SetCloseNotifier(std::function<void()> notifier) {
close_notifier_ = std::move(notifier);
}
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception WifiLanServerSocket::Close() {
try {
absl::MutexLock lock(&mutex_);
NEARBY_LOGS(INFO) << __func__ << ": Close is called.";
if (closed_) {
return {Exception::kSuccess};
}
if (stream_socket_listener_ != nullptr) {
stream_socket_listener_.ConnectionReceived(listener_event_token_);
stream_socket_listener_.Close();
stream_socket_listener_ = nullptr;
for (const auto& pending_socket : pending_sockets_) {
pending_socket.Close();
}
pending_sockets_ = {};
}
closed_ = true;
cond_.SignalAll();
if (close_notifier_ != nullptr) {
close_notifier_();
}
NEARBY_LOGS(INFO) << __func__ << ": Close completed succesfully.";
return {Exception::kSuccess};
} catch (std::exception exception) {
closed_ = true;
cond_.SignalAll();
NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
return {Exception::kIo};
} catch (const winrt::hresult_error& error) {
closed_ = true;
cond_.SignalAll();
NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
<< ": " << winrt::to_string(error.message());
return {Exception::kIo};
}
}
bool WifiLanServerSocket::listen() {
// Get current IP addresses of the device.
ip_addresses_ = GetIpAddresses();
if (ip_addresses_.empty()) {
NEARBY_LOGS(WARNING) << "failed to start accepting connection without IP "
"addresses configured on computer.";
return false;
}
// Setup stream socket listener.
stream_socket_listener_ = StreamSocketListener();
stream_socket_listener_.Control().QualityOfService(
SocketQualityOfService::LowLatency);
stream_socket_listener_.Control().KeepAlive(true);
// Setup socket event of ConnectionReceived.
listener_event_token_ = stream_socket_listener_.ConnectionReceived(
{this, &WifiLanServerSocket::Listener_ConnectionReceived});
try {
stream_socket_listener_.BindServiceNameAsync(winrt::to_hstring(port_))
.get();
if (port_ == 0) {
port_ =
std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
}
return true;
} catch (std::exception exception) {
NEARBY_LOGS(ERROR)
<< __func__
<< ": Cannot accept connection on preferred port. Exception: "
<< exception.what();
} catch (const winrt::hresult_error& error) {
NEARBY_LOGS(ERROR)
<< __func__
<< ": Cannot accept connection on preferred port. WinRT exception: "
<< error.code() << ": " << winrt::to_string(error.message());
}
try {
stream_socket_listener_.BindServiceNameAsync({}).get();
// Need to save the port information.
port_ =
std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
return true;
} catch (std::exception exception) {
NEARBY_LOGS(ERROR) << __func__ << ": Cannot bind to any port. Exception: "
<< exception.what();
} catch (const winrt::hresult_error& error) {
NEARBY_LOGS(ERROR) << __func__
<< ": Cannot bind to any port. WinRT exception: "
<< error.code() << ": "
<< winrt::to_string(error.message());
}
return false;
}
fire_and_forget WifiLanServerSocket::Listener_ConnectionReceived(
StreamSocketListener listener,
StreamSocketListenerConnectionReceivedEventArgs const& args) {
absl::MutexLock lock(&mutex_);
NEARBY_LOGS(INFO) << __func__ << ": Received connection.";
if (closed_) {
return fire_and_forget{};
}
pending_sockets_.push_back(args.Socket());
cond_.SignalAll();
return fire_and_forget{};
}
// Retrieves IP addresses from local machine.
std::vector<std::string> WifiLanServerSocket::GetIpAddresses() const {
std::vector<std::string> result{};
auto host_names = NetworkInformation::GetHostNames();
for (auto host_name : host_names) {
if (host_name.IPInformation() != nullptr &&
host_name.IPInformation().NetworkAdapter() != nullptr &&
host_name.Type() == HostNameType::Ipv4) {
std::string ipv4_s = winrt::to_string(host_name.ToString());
// Converts ip address from x.x.x.x to 4 bytes format.
in_addr address;
address.S_un.S_addr = inet_addr(ipv4_s.c_str());
char ipv4_b[5];
ipv4_b[0] = address.S_un.S_un_b.s_b1;
ipv4_b[1] = address.S_un.S_un_b.s_b2;
ipv4_b[2] = address.S_un.S_un_b.s_b3;
ipv4_b[3] = address.S_un.S_un_b.s_b4;
ipv4_b[4] = 0;
std::string ipv4_b_s = std::string(ipv4_b, 4);
result.push_back(ipv4_b_s);
}
}
return result;
}
} // namespace windows
} // namespace nearby
} // namespace location